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spine-runtimes/spine-unity/Assets/Spine Examples/Scripts/Sample Components/SkeletonRenderTexture
History
Harald Csaszar 39a957c91f [unity] SkeletonRenderTexture: automatically assigning RenderQuadMaterial upon component reset.
2023-07-19 11:39:52 +02:00
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RenderQuadMaterial.mat
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RenderQuadMaterial.mat.meta
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RenderQuadShader.shader
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RenderQuadShader.shader.meta
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SkeletonGraphicRenderTexture.cs
[csharp] Code cleanup: replaced var with explicit type names.
2023-01-10 13:03:56 +01:00
SkeletonGraphicRenderTexture.cs.meta
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SkeletonRenderTexture.cs
[unity] SkeletonRenderTexture: automatically assigning RenderQuadMaterial upon component reset.
2023-07-19 11:39:52 +02:00
SkeletonRenderTexture.cs.meta
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SkeletonRenderTextureBase.cs
[unity] SkeletonRenderTexture components now support automatic down-scaling when required size on screen exceeds max render texture size.
2022-10-28 16:09:45 +02:00
SkeletonRenderTextureBase.cs.meta
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SkeletonRenderTextureFadeout.cs
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SkeletonRenderTextureFadeout.cs.meta
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