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com.esotericsoftware.spine.urp-shaders
History
Harald Csaszar
f85907965c
Merge branch '3.8' into 4.0-beta
2021-02-22 20:47:32 +01:00
..
Examples
Merge branch '3.8' into 4.0-beta
2020-12-22 17:21:32 +01:00
Shaders
[unity] Fixed URP and LWRP shaders
Sprite
and
SkeletonLit
not handling shadows correctly after 180 degree rotation (normal needs to be flipped for bias direction). Now URP shaders no longer require
Advanced - Add Normals
enabled to receive shadows.
Closes
#1842
.
2021-02-17 20:16:56 +01:00
Examples.meta
[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package.
Closes
#1413
.
2019-12-20 10:07:20 +01:00
LICENSE.md
[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package.
Closes
#1413
.
2019-12-20 10:07:20 +01:00
LICENSE.md.meta
[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package.
Closes
#1413
.
2019-12-20 10:07:20 +01:00
package.json
[unity] Increased URP and LWRP package version number for Unity Package Manager (for last commit's modifications).
2020-12-02 21:11:38 +01:00
package.json.meta
[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package.
Closes
#1413
.
2019-12-20 10:07:20 +01:00
Shaders.meta
[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package.
Closes
#1413
.
2019-12-20 10:07:20 +01:00