spine-runtimes/spine-flutter/lib/spine_widget.dart
2022-09-09 19:36:50 +02:00

228 lines
6.6 KiB
Dart

import 'dart:convert';
import 'dart:io';
import 'package:flutter/rendering.dart' as rendering;
import 'package:flutter/scheduler.dart';
import 'package:flutter/services.dart';
import 'package:flutter/widgets.dart';
import 'package:http/http.dart' as http;
import 'spine_flutter.dart';
class SpineWidgetController {
Atlas? _atlas;
SkeletonData? _data;
SkeletonDrawable? _drawable;
final void Function(SpineWidgetController controller)? onInitialized;
bool initialized = false;
SpineWidgetController([this.onInitialized]);
void _initialize(Atlas atlas, SkeletonData data, SkeletonDrawable drawable) {
if (initialized)
throw Exception("SpineWidgetController already initialized. A controller can only be used with one widget.");
_atlas = atlas;
_data = data;
_drawable = drawable;
onInitialized?.call(this);
initialized = true;
}
Atlas? get atlas => _atlas;
SkeletonData? get skeletonData => _data;
AnimationStateData? get animationStateData => _drawable?.animationStateData;
AnimationState? get animationState => _drawable?.animationState;
Skeleton? get skeleton => _drawable?.skeleton;
}
enum AssetType { Asset, File, Http, Raw }
class SpineWidget extends StatefulWidget {
final String? skeletonFile;
final String? atlasFile;
final SkeletonData? skeletonData;
final Atlas? atlas;
final SpineWidgetController controller;
final AssetType _assetType;
const SpineWidget.asset(this.skeletonFile, this.atlasFile, this.controller, {super.key})
: _assetType = AssetType.Asset,
atlas = null,
skeletonData = null;
const SpineWidget.file(this.skeletonFile, this.atlasFile, this.controller, {super.key})
: _assetType = AssetType.File,
atlas = null,
skeletonData = null;
const SpineWidget.http(this.skeletonFile, this.atlasFile, this.controller, {super.key})
: _assetType = AssetType.Http,
atlas = null,
skeletonData = null;
const SpineWidget.raw(this.skeletonData, this.atlas, this.controller, {super.key})
: _assetType = AssetType.Raw,
atlasFile = null,
skeletonFile = null;
@override
State<SpineWidget> createState() => _SpineWidgetState();
}
class _SpineWidgetState extends State<SpineWidget> {
SkeletonDrawable? skeletonDrawable;
@override
void initState() {
super.initState();
if (widget._assetType == AssetType.Raw) {
loadRaw(widget.skeletonData!, widget.atlas!);
} else {
loadFromAsset(widget.skeletonFile!, widget.atlasFile!, widget._assetType);
}
}
void loadRaw(SkeletonData skeletonData, Atlas atlas) {
skeletonDrawable = SkeletonDrawable(atlas, skeletonData, false);
skeletonDrawable?.update(0.016);
}
void loadFromAsset(String skeletonFile, String atlasFile, AssetType assetType) async {
late Atlas atlas;
late SkeletonData skeletonData;
switch (assetType) {
case AssetType.Asset:
atlas = await Atlas.fromAsset(rootBundle, atlasFile);
skeletonData = skeletonFile.endsWith(".json")
? SkeletonData.fromJson(atlas, await rootBundle.loadString(skeletonFile))
: SkeletonData.fromBinary(atlas, (await rootBundle.load(skeletonFile)).buffer.asUint8List());
break;
case AssetType.File:
atlas = await Atlas.fromFile(atlasFile);
skeletonData = skeletonFile.endsWith(".json")
? SkeletonData.fromJson(atlas, utf8.decode(await File(skeletonFile).readAsBytes()))
: SkeletonData.fromBinary(atlas, await File(skeletonFile).readAsBytes());
break;
case AssetType.Http:
atlas = await Atlas.fromUrl(atlasFile);
skeletonData = skeletonFile.endsWith(".json")
? SkeletonData.fromJson(atlas, utf8.decode((await http.get(Uri.parse(skeletonFile))).bodyBytes))
: SkeletonData.fromBinary(atlas, (await http.get(Uri.parse(skeletonFile))).bodyBytes);
break;
}
skeletonDrawable = SkeletonDrawable(atlas, skeletonData, true);
widget.controller._initialize(atlas, skeletonData, skeletonDrawable!);
skeletonDrawable?.update(0);
setState(() {});
}
@override
Widget build(BuildContext context) {
if (skeletonDrawable != null) {
print("Skeleton loaded, rebuilding painter");
return _SpineRenderObjectWidget(skeletonDrawable!, widget.controller);
} else {
print("Skeleton not loaded yet");
return SizedBox();
}
}
@override
void dispose() {
skeletonDrawable?.dispose();
super.dispose();
}
}
class _SpineRenderObjectWidget extends LeafRenderObjectWidget {
final SkeletonDrawable _skeletonDrawable;
final SpineWidgetController _controller;
_SpineRenderObjectWidget(this._skeletonDrawable, this._controller);
@override
RenderObject createRenderObject(BuildContext context) {
return _SpineRenderObject(_skeletonDrawable, _controller);
}
@override
void updateRenderObject(BuildContext context, covariant _SpineRenderObject renderObject) {
renderObject.skeletonDrawable = _skeletonDrawable;
}
}
class _SpineRenderObject extends RenderBox {
SkeletonDrawable _skeletonDrawable;
SpineWidgetController _controller;
double _deltaTime = 0;
final Stopwatch _stopwatch = Stopwatch();
_SpineRenderObject(this._skeletonDrawable, this._controller);
set skeletonDrawable(SkeletonDrawable skeletonDrawable) {
if (_skeletonDrawable == skeletonDrawable) return;
_skeletonDrawable = skeletonDrawable;
markNeedsPaint();
}
@override
bool get sizedByParent => true;
@override
bool get isRepaintBoundary => true;
@override
bool hitTestSelf(Offset position) => true;
@override
void performResize() {
size = constraints.biggest;
}
@override
void attach(rendering.PipelineOwner owner) {
super.attach(owner);
_stopwatch.start();
}
@override
void detach() {
_stopwatch.stop();
super.detach();
}
void _beginFrame(Duration duration) {
_deltaTime = _stopwatch.elapsedTicks / _stopwatch.frequency;
_stopwatch.reset();
_stopwatch.start();
_skeletonDrawable.update(_deltaTime);
markNeedsPaint();
}
@override
void paint(PaintingContext context, Offset offset) {
final Canvas canvas = context.canvas
..save()
..clipRect(offset & size);
canvas.save();
canvas.translate(offset.dx + size.width / 2, offset.dy + size.height);
final commands = _skeletonDrawable.render();
for (final cmd in commands) {
canvas.drawVertices(
cmd.vertices, rendering.BlendMode.modulate, _skeletonDrawable.atlas.atlasPagePaints[cmd.atlasPageIndex]);
}
canvas.restore();
SchedulerBinding.instance.scheduleFrameCallback(_beginFrame);
}
}