spine-runtimes/spine-godot/spine_godot/SpineEditorPlugin.cpp
2022-04-13 17:03:07 +02:00

161 lines
6.2 KiB
C++

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated January 1, 2020. Replaces all prior versions.
*
* Copyright (c) 2013-2020, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#ifdef TOOLS_ENABLED
#include "SpineEditorPlugin.h"
#include "SpineAtlasResource.h"
#include "SpineSkeletonFileResource.h"
Error SpineAtlasResourceImportPlugin::import(const String &source_file, const String &save_path, const Map<StringName, Variant> &options, List<String> *platform_variants, List<String> *gen_files, Variant *metadata) {
Ref<SpineAtlasResource> atlas(memnew(SpineAtlasResource));
atlas->set_normal_texture_prefix(options["normal_map_prefix"]);
atlas->load_from_atlas_file(source_file);
String file_name = vformat("%s.%s", save_path, get_save_extension());
auto error = ResourceSaver::save(file_name, atlas);
return error;
}
void SpineAtlasResourceImportPlugin::get_import_options(List<ImportOption> *options, int preset) const {
if (preset == 0) {
ImportOption op;
op.option.name = "normal_map_prefix";
op.option.type = Variant::STRING;
op.option.hint_string = "String";
op.default_value = String("n");
options->push_back(op);
}
}
Error SpineJsonResourceImportPlugin::import(const String &source_file, const String &save_path, const Map<StringName, Variant> &options, List<String> *platform_variants, List<String> *gen_files, Variant *metadata) {
Ref<SpineSkeletonFileResource> skeleton_file_res(memnew(SpineSkeletonFileResource));
skeleton_file_res->load_from_file(source_file);
String file_name = vformat("%s.%s", save_path, get_save_extension());
auto error = ResourceSaver::save(file_name, skeleton_file_res);
return error;
}
Error SpineBinaryResourceImportPlugin::import(const String &source_file, const String &save_path, const Map<StringName, Variant> &options, List<String> *platform_variants, List<String> *gen_files, Variant *metadata) {
Ref<SpineSkeletonFileResource> skeleton_file_res(memnew(SpineSkeletonFileResource));
skeleton_file_res->load_from_file(source_file);
String file_name = vformat("%s.%s", save_path, get_save_extension());
auto error = ResourceSaver::save(file_name, skeleton_file_res);
return error;
}
SpineEditorPlugin::SpineEditorPlugin(EditorNode *node) {
add_import_plugin(memnew(SpineAtlasResourceImportPlugin));
add_import_plugin(memnew(SpineJsonResourceImportPlugin));
add_import_plugin(memnew(SpineBinaryResourceImportPlugin));
add_inspector_plugin(memnew(SpineAnimationMixesInspectorPlugin));
}
SpineEditorPlugin::~SpineEditorPlugin() {
}
bool SpineEditorPlugin::handles(Object *object) const {
return object->is_class("SpineSprite") || object->is_class("SpineSkeletonDataResource");
}
bool SpineAnimationMixesInspectorPlugin::can_handle(Object *object) {
return object->is_class("SpineSkeletonDataResource");
}
bool SpineAnimationMixesInspectorPlugin::parse_property(Object *object, Variant::Type type, const String &path,
PropertyHint hint, const String &hint_text, int usage) {
if (path == "animation_mixes" && object) {
auto mixes_property = memnew(SpineEditorPropertyAnimationMixes);
mixes_property->setup(Object::cast_to<SpineSkeletonDataResource>(object));
add_property_editor(path, mixes_property);
return true;
}
return false;
}
SpineEditorPropertyAnimationMixes::SpineEditorPropertyAnimationMixes() {
container = memnew(VBoxContainer);
add_child(container);
set_bottom_editor(container);
}
void SpineEditorPropertyAnimationMixes::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_mix"), &SpineEditorPropertyAnimationMixes::add_mix);
}
void SpineEditorPropertyAnimationMixes::add_mix() {
if (!skeleton_data.is_valid() || !skeleton_data->is_skeleton_data_loaded() || updating) return;
Ref<SpineAnimationMix> mix = Ref<SpineAnimationMix>(memnew(SpineAnimationMix));
Array mixes = skeleton_data->get_animation_mixes().duplicate();
mixes.push_back(mix);
skeleton_data->set_animation_mixes(mixes);
emit_changed(get_edited_property(), mixes);
}
void SpineEditorPropertyAnimationMixes::update_property() {
if (updating) return;
updating = true;
for (int i = 0; container->get_child_count() != 0; i++) {
auto child = container->get_child(i);
child->queue_delete();
container->remove_child(child);
}
Array mixes = skeleton_data->get_animation_mixes();
for (int i = 0; i < mixes.size(); i++) {
auto hbox = memnew(HBoxContainer);
auto from_label = memnew(Label);
from_label->set_text("From:" );
hbox->add_child(from_label);
auto to_label = memnew(Label);
to_label->set_text("To: ");
hbox->add_child(to_label);
container->add_child(hbox);
}
add_mix_button = memnew(Button);
add_mix_button->set_text("Add mix");
add_mix_button->set_h_size_flags(SIZE_EXPAND_FILL);
add_mix_button->connect("pressed", this, "add_mix");
container->add_child(add_mix_button);
updating = false;
}
#endif