2024-09-26 14:41:41 +02:00

225 lines
8.1 KiB
TypeScript

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated July 28, 2023. Replaces all prior versions.
*
* Copyright (c) 2013-2023, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software or
* otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
export class Input {
element: HTMLElement;
mouseX = 0;
mouseY = 0;
buttonDown = false;
touch0: Touch | null = null;
touch1: Touch | null = null;
initialPinchDistance = 0;
private listeners = new Array<InputListener>();
private preventDefault: boolean;
constructor (element: HTMLElement, preventDefault = true) {
this.element = element;
this.preventDefault = preventDefault;
this.setupCallbacks(element);
}
private setupCallbacks (element: HTMLElement) {
let mouseDown = (ev: UIEvent) => {
if (ev instanceof MouseEvent) {
let rect = element.getBoundingClientRect();
this.mouseX = ev.clientX - rect.left;;
this.mouseY = ev.clientY - rect.top;
this.buttonDown = true;
this.listeners.map((listener) => { if (listener.down) listener.down(this.mouseX, this.mouseY, ev); });
document.addEventListener("mousemove", mouseMove);
document.addEventListener("mouseup", mouseUp);
}
}
let mouseMove = (ev: UIEvent) => {
if (ev instanceof MouseEvent) {
let rect = element.getBoundingClientRect();
this.mouseX = ev.clientX - rect.left;
this.mouseY = ev.clientY - rect.top;
this.listeners.map((listener) => {
if (this.buttonDown) {
if (listener.dragged) listener.dragged(this.mouseX, this.mouseY, ev);
} else {
if (listener.moved) listener.moved(this.mouseX, this.mouseY, ev);
}
});
}
};
let mouseUp = (ev: UIEvent) => {
if (ev instanceof MouseEvent) {
let rect = element.getBoundingClientRect();
this.mouseX = ev.clientX - rect.left;;
this.mouseY = ev.clientY - rect.top;
this.buttonDown = false;
this.listeners.map((listener) => { if (listener.up) listener.up(this.mouseX, this.mouseY, ev); });
document.removeEventListener("mousemove", mouseMove);
document.removeEventListener("mouseup", mouseUp);
}
}
let mouseWheel = (ev: WheelEvent) => {
if (this.preventDefault) ev.preventDefault();
let deltaY = ev.deltaY;
if (ev.deltaMode == WheelEvent.DOM_DELTA_LINE) deltaY *= 8;
if (ev.deltaMode == WheelEvent.DOM_DELTA_PAGE) deltaY *= 24;
this.listeners.map((listener) => { if (listener.wheel) listener.wheel(ev.deltaY, ev); });
};
element.addEventListener("mousedown", mouseDown, true);
element.addEventListener("mousemove", mouseMove, true);
element.addEventListener("mouseup", mouseUp, true);
element.addEventListener("wheel", mouseWheel, true);
element.addEventListener("touchstart", (ev: TouchEvent) => {
if (!this.touch0 || !this.touch1) {
var touches = ev.changedTouches;
let nativeTouch = touches.item(0);
if (!nativeTouch) return;
let rect = element.getBoundingClientRect();
let x = nativeTouch.clientX - rect.left;
let y = nativeTouch.clientY - rect.top;
let touch = new Touch(nativeTouch.identifier, x, y);
this.mouseX = x;
this.mouseY = y;
this.buttonDown = true;
if (!this.touch0) {
this.touch0 = touch;
this.listeners.map((listener) => { if (listener.down) listener.down(touch.x, touch.y, ev) })
} else if (!this.touch1) {
this.touch1 = touch;
let dx = this.touch1.x - this.touch0.x;
let dy = this.touch1.x - this.touch0.x;
this.initialPinchDistance = Math.sqrt(dx * dx + dy * dy);
this.listeners.map((listener) => { if (listener.zoom) listener.zoom(this.initialPinchDistance, this.initialPinchDistance, ev) });
}
}
if (this.preventDefault) ev.preventDefault();
}, { passive: this.preventDefault });
element.addEventListener("touchmove", (ev: TouchEvent) => {
if (this.touch0) {
var touches = ev.changedTouches;
let rect = element.getBoundingClientRect();
for (var i = 0; i < touches.length; i++) {
var nativeTouch = touches[i];
let x = nativeTouch.clientX - rect.left;
let y = nativeTouch.clientY - rect.top;
if (this.touch0.identifier === nativeTouch.identifier) {
this.touch0.x = this.mouseX = x;
this.touch0.y = this.mouseY = y;
this.listeners.map((listener) => { if (listener.dragged) listener.dragged(x, y, ev) });
}
if (this.touch1 && this.touch1.identifier === nativeTouch.identifier) {
this.touch1.x = this.mouseX = x;
this.touch1.y = this.mouseY = y;
}
}
if (this.touch0 && this.touch1) {
let dx = this.touch1.x - this.touch0.x;
let dy = this.touch1.x - this.touch0.x;
let distance = Math.sqrt(dx * dx + dy * dy);
this.listeners.map((listener) => { if (listener.zoom) listener.zoom(this.initialPinchDistance, distance, ev) });
}
}
if (this.preventDefault) ev.preventDefault();
}, { passive: this.preventDefault });
let touchEnd = (ev: TouchEvent) => {
if (this.touch0) {
var touches = ev.changedTouches;
let rect = element.getBoundingClientRect();
for (var i = 0; i < touches.length; i++) {
var nativeTouch = touches[i];
let x = nativeTouch.clientX - rect.left;
let y = nativeTouch.clientY - rect.top;
if (this.touch0.identifier === nativeTouch.identifier) {
this.touch0 = null;
this.mouseX = x;
this.mouseY = y;
this.listeners.map((listener) => { if (listener.up) listener.up(x, y, ev) });
if (!this.touch1) {
this.buttonDown = false;
break;
} else {
this.touch0 = this.touch1;
this.touch1 = null;
this.mouseX = this.touch0.x;
this.mouseX = this.touch0.x;
this.buttonDown = true;
this.listeners.map((listener) => { if (listener.down) listener.down(this.touch0!.x, this.touch0!.y, ev) });
}
}
if (this.touch1 && this.touch1.identifier) {
this.touch1 = null;
}
}
}
if (this.preventDefault) ev.preventDefault();
};
element.addEventListener("touchend", touchEnd, false);
element.addEventListener("touchcancel", touchEnd);
}
addListener (listener: InputListener) {
this.listeners.push(listener);
}
removeListener (listener: InputListener) {
let idx = this.listeners.indexOf(listener);
if (idx > -1) {
this.listeners.splice(idx, 1);
}
}
}
export class Touch {
constructor (public identifier: number, public x: number, public y: number) {
}
}
export interface InputListener {
down?(x: number, y: number, ev?: MouseEvent | TouchEvent): void;
up?(x: number, y: number, ev?: MouseEvent | TouchEvent): void;
moved?(x: number, y: number, ev?: MouseEvent | TouchEvent): void;
dragged?(x: number, y: number, ev?: MouseEvent | TouchEvent): void;
wheel?(delta: number, ev?: MouseEvent | TouchEvent): void;
zoom?(initialDistance: number, distance: number, ev?: MouseEvent | TouchEvent): void;
}