66 lines
2.2 KiB
TypeScript

module spine {
export abstract class Texture {
protected _image: HTMLImageElement;
constructor (image: HTMLImageElement) {
this._image = image;
}
getImage (): HTMLImageElement {
return this._image;
}
abstract setFilters (minFilter: TextureFilter, magFilter: TextureFilter): void;
abstract setWraps (uWrap: TextureWrap, vWrap: TextureWrap): void;
abstract dispose (): void;
public static filterFromString (text: string): TextureFilter {
switch (text.toLowerCase()) {
case "nearest": return TextureFilter.Nearest;
case "linear": return TextureFilter.Linear;
case "mipmap": return TextureFilter.MipMap;
case "mipmapnearestnearest": return TextureFilter.MipMapNearestNearest;
case "mipmaplinearnearest": return TextureFilter.MipMapLinearNearest;
case "mipmapnearestlinear": return TextureFilter.MipMapNearestLinear;
case "mipmaplinearlinear": return TextureFilter.MipMapLinearLinear;
default: throw new Error(`Unknown texture filter ${text}`);
}
}
public static wrapFromString (text: string): TextureWrap {
switch (text.toLowerCase()) {
case "mirroredtepeat": return TextureWrap.MirroredRepeat;
case "clamptoedge": return TextureWrap.ClampToEdge;
case "repeat": return TextureWrap.Repeat;
default: throw new Error(`Unknown texture wrap ${text}`);
}
}
}
export enum TextureFilter {
Nearest = 9728, // WebGLRenderingContext.NEAREST
Linear = 9729, // WebGLRenderingContext.LINEAR
MipMap = 9987, // WebGLRenderingContext.LINEAR_MIPMAP_LINEAR
MipMapNearestNearest = 9984, // WebGLRenderingContext.NEAREST_MIPMAP_NEAREST
MipMapLinearNearest = 9985, // WebGLRenderingContext.LINEAR_MIPMAP_NEAREST
MipMapNearestLinear = 9986, // WebGLRenderingContext.NEAREST_MIPMAP_LINEAR
MipMapLinearLinear = 9987 // WebGLRenderingContext.LINEAR_MIPMAP_LINEAR
}
export enum TextureWrap {
MirroredRepeat = 33648, // WebGLRenderingContext.MIRRORED_REPEAT
ClampToEdge = 33071, // WebGLRenderingContext.CLAMP_TO_EDGE
Repeat = 10497 // WebGLRenderingContext.REPEAT
}
export class TextureRegion {
renderObject: any;
u = 0; v = 0;
u2 = 0; v2 = 0;
width = 0; height = 0;
rotate = false;
offsetX = 0; offsetY = 0;
originalWidth = 0; originalHeight = 0;
}
}