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spine-runtimes/spine-unity/Assets/Spine/Editor/spine-unity
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Harald Csaszar 848faf08b3 [unity] SkeletonMecanim: Changed default MixMode to MixMode.SpineStyle since this potentially prevents dipping to setup pose problems. Cleanup of old text strings mentioning SkeletonAnimator instead of SkeletonMecanim.
2019-07-16 22:26:59 +02:00
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Editor
[unity] SkeletonMecanim: Changed default MixMode to MixMode.SpineStyle since this potentially prevents dipping to setup pose problems. Cleanup of old text strings mentioning SkeletonAnimator instead of SkeletonMecanim.
2019-07-16 22:26:59 +02:00
Modules
[unity] Changed namespace Spine.Unity.Modules to Spine.Unity and Spine.Unity.Examples after restructuring. See previous commits 59746cc and 64a6ae4.
2019-07-16 22:17:02 +02:00
SkeletonUtility
[unity] Renamed editor script PointFollowerEditor to PointFollowerInspector. Editor scripts moved accordingly to previous commit 59746cc: "Lots of files and components moved to new directories for restructuring cleanup".
2019-07-16 21:25:20 +02:00
Editor.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
Modules.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
SkeletonUtility.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
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