mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-04 14:24:53 +08:00
1477 lines
59 KiB
C++
1477 lines
59 KiB
C++
/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated September 24, 2021. Replaces all prior versions.
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*
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* Copyright (c) 2013-2021, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#include <spine/SkeletonJson.h>
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#include <spine/Atlas.h>
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#include <spine/AtlasAttachmentLoader.h>
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#include <spine/CurveTimeline.h>
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#include <spine/Json.h>
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#include <spine/LinkedMesh.h>
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#include <spine/SkeletonData.h>
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#include <spine/VertexAttachment.h>
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#include <spine/AttachmentTimeline.h>
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#include <spine/AttachmentType.h>
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#include <spine/BoneData.h>
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#include <spine/BoundingBoxAttachment.h>
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#include <spine/ClippingAttachment.h>
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#include <spine/ColorTimeline.h>
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#include <spine/ContainerUtil.h>
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#include <spine/DeformTimeline.h>
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#include <spine/DrawOrderTimeline.h>
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#include <spine/Event.h>
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#include <spine/EventData.h>
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#include <spine/EventTimeline.h>
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#include <spine/IkConstraintData.h>
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#include <spine/IkConstraintTimeline.h>
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#include <spine/MeshAttachment.h>
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#include <spine/PathAttachment.h>
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#include <spine/PathConstraintData.h>
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#include <spine/PathConstraintMixTimeline.h>
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#include <spine/PathConstraintPositionTimeline.h>
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#include <spine/PathConstraintSpacingTimeline.h>
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#include <spine/PointAttachment.h>
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#include <spine/RegionAttachment.h>
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#include <spine/RotateTimeline.h>
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#include <spine/ScaleTimeline.h>
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#include <spine/ShearTimeline.h>
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#include <spine/Skin.h>
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#include <spine/SlotData.h>
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#include <spine/TransformConstraintData.h>
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#include <spine/TransformConstraintTimeline.h>
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#include <spine/TranslateTimeline.h>
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#include <spine/Vertices.h>
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#include <spine/SequenceTimeline.h>
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#include <spine/Version.h>
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using namespace spine;
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static float toColor(const char *value, size_t index) {
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char digits[3];
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char *error;
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int color;
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if (index >= strlen(value) / 2) return -1;
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value += index * 2;
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digits[0] = *value;
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digits[1] = *(value + 1);
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digits[2] = '\0';
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color = (int) strtoul(digits, &error, 16);
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if (*error != 0) return -1;
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return color / (float) 255;
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}
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static void toColor(Color &color, const char *value, bool hasAlpha) {
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color.r = toColor(value, 0);
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color.g = toColor(value, 1);
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color.b = toColor(value, 2);
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if (hasAlpha) color.a = toColor(value, 3);
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}
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SkeletonJson::SkeletonJson(Atlas *atlas) : _attachmentLoader(new (__FILE__, __LINE__) AtlasAttachmentLoader(atlas)),
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_scale(1), _ownsLoader(true) {}
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SkeletonJson::SkeletonJson(AttachmentLoader *attachmentLoader, bool ownsLoader) : _attachmentLoader(attachmentLoader),
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_scale(1),
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_ownsLoader(ownsLoader) {
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assert(_attachmentLoader != NULL);
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}
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SkeletonJson::~SkeletonJson() {
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ContainerUtil::cleanUpVectorOfPointers(_linkedMeshes);
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if (_ownsLoader) delete _attachmentLoader;
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}
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SkeletonData *SkeletonJson::readSkeletonDataFile(const String &path) {
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int length;
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SkeletonData *skeletonData;
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const char *json = SpineExtension::readFile(path, &length);
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if (length == 0 || !json) {
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setError(NULL, "Unable to read skeleton file: ", path);
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return NULL;
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}
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skeletonData = readSkeletonData(json);
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SpineExtension::free(json, __FILE__, __LINE__);
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return skeletonData;
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}
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SkeletonData *SkeletonJson::readSkeletonData(const char *json) {
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int i, ii;
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SkeletonData *skeletonData;
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Json *root, *skeleton, *bones, *boneMap, *ik, *transform, *path, *slots, *skins, *animations, *events;
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_error = "";
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_linkedMeshes.clear();
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root = new (__FILE__, __LINE__) Json(json);
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if (!root) {
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setError(NULL, "Invalid skeleton JSON: ", Json::getError());
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return NULL;
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}
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skeletonData = new (__FILE__, __LINE__) SkeletonData();
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skeleton = Json::getItem(root, "skeleton");
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if (skeleton) {
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skeletonData->_hash = Json::getString(skeleton, "hash", 0);
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skeletonData->_version = Json::getString(skeleton, "spine", 0);
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if (!skeletonData->_version.startsWith(SPINE_VERSION_STRING)) {
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char errorMsg[255];
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snprintf(errorMsg, 255, "Skeleton version %s does not match runtime version %s", skeletonData->_version.buffer(), SPINE_VERSION_STRING);
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setError(NULL, errorMsg, "");
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return NULL;
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}
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skeletonData->_x = Json::getFloat(skeleton, "x", 0);
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skeletonData->_y = Json::getFloat(skeleton, "y", 0);
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skeletonData->_width = Json::getFloat(skeleton, "width", 0);
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skeletonData->_height = Json::getFloat(skeleton, "height", 0);
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skeletonData->_fps = Json::getFloat(skeleton, "fps", 30);
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skeletonData->_audioPath = Json::getString(skeleton, "audio", 0);
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skeletonData->_imagesPath = Json::getString(skeleton, "images", 0);
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}
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/* Bones. */
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bones = Json::getItem(root, "bones");
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skeletonData->_bones.setSize(bones->_size, 0);
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int bonesCount = 0;
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for (boneMap = bones->_child, i = 0; boneMap; boneMap = boneMap->_next, ++i) {
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BoneData *data;
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const char *transformMode;
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BoneData *parent = 0;
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const char *parentName = Json::getString(boneMap, "parent", 0);
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if (parentName) {
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parent = skeletonData->findBone(parentName);
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if (!parent) {
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delete skeletonData;
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setError(root, "Parent bone not found: ", parentName);
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return NULL;
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}
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}
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data = new (__FILE__, __LINE__) BoneData(bonesCount, Json::getString(boneMap, "name", 0), parent);
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data->_length = Json::getFloat(boneMap, "length", 0) * _scale;
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data->_x = Json::getFloat(boneMap, "x", 0) * _scale;
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data->_y = Json::getFloat(boneMap, "y", 0) * _scale;
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data->_rotation = Json::getFloat(boneMap, "rotation", 0);
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data->_scaleX = Json::getFloat(boneMap, "scaleX", 1);
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data->_scaleY = Json::getFloat(boneMap, "scaleY", 1);
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data->_shearX = Json::getFloat(boneMap, "shearX", 0);
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data->_shearY = Json::getFloat(boneMap, "shearY", 0);
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transformMode = Json::getString(boneMap, "transform", "normal");
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data->_transformMode = TransformMode_Normal;
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if (strcmp(transformMode, "normal") == 0) data->_transformMode = TransformMode_Normal;
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else if (strcmp(transformMode, "onlyTranslation") == 0)
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data->_transformMode = TransformMode_OnlyTranslation;
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else if (strcmp(transformMode, "noRotationOrReflection") == 0)
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data->_transformMode = TransformMode_NoRotationOrReflection;
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else if (strcmp(transformMode, "noScale") == 0)
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data->_transformMode = TransformMode_NoScale;
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else if (strcmp(transformMode, "noScaleOrReflection") == 0)
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data->_transformMode = TransformMode_NoScaleOrReflection;
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data->_skinRequired = Json::getBoolean(boneMap, "skin", false);
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const char *color = Json::getString(boneMap, "color", NULL);
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if (color) toColor(data->getColor(), color, true);
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skeletonData->_bones[i] = data;
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bonesCount++;
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}
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/* Slots. */
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slots = Json::getItem(root, "slots");
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if (slots) {
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Json *slotMap;
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skeletonData->_slots.ensureCapacity(slots->_size);
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skeletonData->_slots.setSize(slots->_size, 0);
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for (slotMap = slots->_child, i = 0; slotMap; slotMap = slotMap->_next, ++i) {
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SlotData *data;
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const char *color;
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const char *dark;
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Json *item;
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const char *boneName = Json::getString(slotMap, "bone", 0);
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BoneData *boneData = skeletonData->findBone(boneName);
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if (!boneData) {
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delete skeletonData;
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setError(root, "Slot bone not found: ", boneName);
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return NULL;
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}
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data = new (__FILE__, __LINE__) SlotData(i, Json::getString(slotMap, "name", 0), *boneData);
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color = Json::getString(slotMap, "color", 0);
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if (color) {
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Color &c = data->getColor();
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c.r = toColor(color, 0);
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c.g = toColor(color, 1);
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c.b = toColor(color, 2);
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c.a = toColor(color, 3);
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}
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dark = Json::getString(slotMap, "dark", 0);
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if (dark) {
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Color &darkColor = data->getDarkColor();
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darkColor.r = toColor(dark, 0);
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darkColor.g = toColor(dark, 1);
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darkColor.b = toColor(dark, 2);
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darkColor.a = 1;
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data->setHasDarkColor(true);
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}
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item = Json::getItem(slotMap, "attachment");
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if (item) data->setAttachmentName(item->_valueString);
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item = Json::getItem(slotMap, "blend");
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if (item) {
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if (strcmp(item->_valueString, "additive") == 0) data->_blendMode = BlendMode_Additive;
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else if (strcmp(item->_valueString, "multiply") == 0)
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data->_blendMode = BlendMode_Multiply;
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else if (strcmp(item->_valueString, "screen") == 0)
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data->_blendMode = BlendMode_Screen;
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}
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skeletonData->_slots[i] = data;
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}
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}
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/* IK constraints. */
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ik = Json::getItem(root, "ik");
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if (ik) {
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Json *constraintMap;
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skeletonData->_ikConstraints.ensureCapacity(ik->_size);
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skeletonData->_ikConstraints.setSize(ik->_size, 0);
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for (constraintMap = ik->_child, i = 0; constraintMap; constraintMap = constraintMap->_next, ++i) {
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const char *targetName;
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IkConstraintData *data = new (__FILE__, __LINE__) IkConstraintData(
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Json::getString(constraintMap, "name", 0));
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data->setOrder(Json::getInt(constraintMap, "order", 0));
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data->setSkinRequired(Json::getBoolean(constraintMap, "skin", false));
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boneMap = Json::getItem(constraintMap, "bones");
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data->_bones.ensureCapacity(boneMap->_size);
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data->_bones.setSize(boneMap->_size, 0);
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for (boneMap = boneMap->_child, ii = 0; boneMap; boneMap = boneMap->_next, ++ii) {
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data->_bones[ii] = skeletonData->findBone(boneMap->_valueString);
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if (!data->_bones[ii]) {
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delete skeletonData;
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setError(root, "IK bone not found: ", boneMap->_valueString);
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return NULL;
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}
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}
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targetName = Json::getString(constraintMap, "target", 0);
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data->_target = skeletonData->findBone(targetName);
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if (!data->_target) {
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delete skeletonData;
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setError(root, "Target bone not found: ", targetName);
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return NULL;
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}
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data->_mix = Json::getFloat(constraintMap, "mix", 1);
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data->_softness = Json::getFloat(constraintMap, "softness", 0) * _scale;
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data->_bendDirection = Json::getInt(constraintMap, "bendPositive", 1) ? 1 : -1;
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data->_compress = Json::getInt(constraintMap, "compress", 0) ? true : false;
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data->_stretch = Json::getInt(constraintMap, "stretch", 0) ? true : false;
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data->_uniform = Json::getInt(constraintMap, "uniform", 0) ? true : false;
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skeletonData->_ikConstraints[i] = data;
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}
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}
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/* Transform constraints. */
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transform = Json::getItem(root, "transform");
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if (transform) {
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Json *constraintMap;
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skeletonData->_transformConstraints.ensureCapacity(transform->_size);
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skeletonData->_transformConstraints.setSize(transform->_size, 0);
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for (constraintMap = transform->_child, i = 0; constraintMap; constraintMap = constraintMap->_next, ++i) {
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const char *name;
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TransformConstraintData *data = new (__FILE__, __LINE__) TransformConstraintData(
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Json::getString(constraintMap, "name", 0));
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data->setOrder(Json::getInt(constraintMap, "order", 0));
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data->setSkinRequired(Json::getBoolean(constraintMap, "skin", false));
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boneMap = Json::getItem(constraintMap, "bones");
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data->_bones.ensureCapacity(boneMap->_size);
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data->_bones.setSize(boneMap->_size, 0);
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for (boneMap = boneMap->_child, ii = 0; boneMap; boneMap = boneMap->_next, ++ii) {
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data->_bones[ii] = skeletonData->findBone(boneMap->_valueString);
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if (!data->_bones[ii]) {
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delete skeletonData;
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setError(root, "Transform bone not found: ", boneMap->_valueString);
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return NULL;
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}
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}
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name = Json::getString(constraintMap, "target", 0);
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data->_target = skeletonData->findBone(name);
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if (!data->_target) {
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delete skeletonData;
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setError(root, "Target bone not found: ", name);
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return NULL;
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}
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data->_local = Json::getInt(constraintMap, "local", 0) ? true : false;
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data->_relative = Json::getInt(constraintMap, "relative", 0) ? true : false;
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data->_offsetRotation = Json::getFloat(constraintMap, "rotation", 0);
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data->_offsetX = Json::getFloat(constraintMap, "x", 0) * _scale;
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data->_offsetY = Json::getFloat(constraintMap, "y", 0) * _scale;
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data->_offsetScaleX = Json::getFloat(constraintMap, "scaleX", 0);
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data->_offsetScaleY = Json::getFloat(constraintMap, "scaleY", 0);
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data->_offsetShearY = Json::getFloat(constraintMap, "shearY", 0);
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data->_mixRotate = Json::getFloat(constraintMap, "mixRotate", 1);
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data->_mixX = Json::getFloat(constraintMap, "mixX", 1);
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data->_mixY = Json::getFloat(constraintMap, "mixY", data->_mixX);
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data->_mixScaleX = Json::getFloat(constraintMap, "mixScaleX", 1);
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data->_mixScaleY = Json::getFloat(constraintMap, "mixScaleY", data->_mixScaleX);
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data->_mixShearY = Json::getFloat(constraintMap, "mixShearY", 1);
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skeletonData->_transformConstraints[i] = data;
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}
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}
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/* Path constraints */
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path = Json::getItem(root, "path");
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if (path) {
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Json *constraintMap;
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skeletonData->_pathConstraints.ensureCapacity(path->_size);
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skeletonData->_pathConstraints.setSize(path->_size, 0);
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for (constraintMap = path->_child, i = 0; constraintMap; constraintMap = constraintMap->_next, ++i) {
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const char *name;
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const char *item;
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PathConstraintData *data = new (__FILE__, __LINE__) PathConstraintData(
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Json::getString(constraintMap, "name", 0));
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data->setOrder(Json::getInt(constraintMap, "order", 0));
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data->setSkinRequired(Json::getBoolean(constraintMap, "skin", false));
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boneMap = Json::getItem(constraintMap, "bones");
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data->_bones.ensureCapacity(boneMap->_size);
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data->_bones.setSize(boneMap->_size, 0);
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for (boneMap = boneMap->_child, ii = 0; boneMap; boneMap = boneMap->_next, ++ii) {
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data->_bones[ii] = skeletonData->findBone(boneMap->_valueString);
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if (!data->_bones[ii]) {
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delete skeletonData;
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setError(root, "Path bone not found: ", boneMap->_valueString);
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return NULL;
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}
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}
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name = Json::getString(constraintMap, "target", 0);
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data->_target = skeletonData->findSlot(name);
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if (!data->_target) {
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delete skeletonData;
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setError(root, "Target slot not found: ", name);
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return NULL;
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}
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item = Json::getString(constraintMap, "positionMode", "percent");
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if (strcmp(item, "fixed") == 0) {
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data->_positionMode = PositionMode_Fixed;
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} else if (strcmp(item, "percent") == 0) {
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data->_positionMode = PositionMode_Percent;
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}
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item = Json::getString(constraintMap, "spacingMode", "length");
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if (strcmp(item, "length") == 0) data->_spacingMode = SpacingMode_Length;
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else if (strcmp(item, "fixed") == 0)
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data->_spacingMode = SpacingMode_Fixed;
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else if (strcmp(item, "percent") == 0)
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data->_spacingMode = SpacingMode_Percent;
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else
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data->_spacingMode = SpacingMode_Proportional;
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item = Json::getString(constraintMap, "rotateMode", "tangent");
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if (strcmp(item, "tangent") == 0) data->_rotateMode = RotateMode_Tangent;
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else if (strcmp(item, "chain") == 0)
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data->_rotateMode = RotateMode_Chain;
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else if (strcmp(item, "chainScale") == 0)
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data->_rotateMode = RotateMode_ChainScale;
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data->_offsetRotation = Json::getFloat(constraintMap, "rotation", 0);
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data->_position = Json::getFloat(constraintMap, "position", 0);
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if (data->_positionMode == PositionMode_Fixed) data->_position *= _scale;
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data->_spacing = Json::getFloat(constraintMap, "spacing", 0);
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if (data->_spacingMode == SpacingMode_Length || data->_spacingMode == SpacingMode_Fixed)
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data->_spacing *= _scale;
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data->_mixRotate = Json::getFloat(constraintMap, "mixRotate", 1);
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data->_mixX = Json::getFloat(constraintMap, "mixX", 1);
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data->_mixY = Json::getFloat(constraintMap, "mixY", data->_mixX);
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skeletonData->_pathConstraints[i] = data;
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}
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|
}
|
|
|
|
/* Skins. */
|
|
skins = Json::getItem(root, "skins");
|
|
if (skins) {
|
|
Json *skinMap;
|
|
skeletonData->_skins.ensureCapacity(skins->_size);
|
|
skeletonData->_skins.setSize(skins->_size, 0);
|
|
int skinsIndex = 0;
|
|
for (skinMap = skins->_child, i = 0; skinMap; skinMap = skinMap->_next, ++i) {
|
|
Json *attachmentsMap;
|
|
Json *curves;
|
|
|
|
Skin *skin = new (__FILE__, __LINE__) Skin(Json::getString(skinMap, "name", ""));
|
|
|
|
Json *item = Json::getItem(skinMap, "bones");
|
|
if (item) {
|
|
for (item = item->_child; item; item = item->_next) {
|
|
BoneData *data = skeletonData->findBone(item->_valueString);
|
|
if (!data) {
|
|
delete skeletonData;
|
|
setError(root, String("Skin bone not found: "), item->_valueString);
|
|
return NULL;
|
|
}
|
|
skin->getBones().add(data);
|
|
}
|
|
}
|
|
|
|
item = Json::getItem(skinMap, "ik");
|
|
if (item) {
|
|
for (item = item->_child; item; item = item->_next) {
|
|
IkConstraintData *data = skeletonData->findIkConstraint(item->_valueString);
|
|
if (!data) {
|
|
delete skeletonData;
|
|
setError(root, String("Skin IK constraint not found: "), item->_valueString);
|
|
return NULL;
|
|
}
|
|
skin->getConstraints().add(data);
|
|
}
|
|
}
|
|
|
|
item = Json::getItem(skinMap, "transform");
|
|
if (item) {
|
|
for (item = item->_child; item; item = item->_next) {
|
|
TransformConstraintData *data = skeletonData->findTransformConstraint(item->_valueString);
|
|
if (!data) {
|
|
delete skeletonData;
|
|
setError(root, String("Skin transform constraint not found: "), item->_valueString);
|
|
return NULL;
|
|
}
|
|
skin->getConstraints().add(data);
|
|
}
|
|
}
|
|
|
|
item = Json::getItem(skinMap, "path");
|
|
if (item) {
|
|
for (item = item->_child; item; item = item->_next) {
|
|
PathConstraintData *data = skeletonData->findPathConstraint(item->_valueString);
|
|
if (!data) {
|
|
delete skeletonData;
|
|
setError(root, String("Skin path constraint not found: "), item->_valueString);
|
|
return NULL;
|
|
}
|
|
skin->getConstraints().add(data);
|
|
}
|
|
}
|
|
|
|
skeletonData->_skins[skinsIndex++] = skin;
|
|
if (strcmp(Json::getString(skinMap, "name", ""), "default") == 0) {
|
|
skeletonData->_defaultSkin = skin;
|
|
}
|
|
|
|
Json *attachments = Json::getItem(skinMap, "attachments");
|
|
if (attachments)
|
|
for (attachmentsMap = attachments->_child;
|
|
attachmentsMap; attachmentsMap = attachmentsMap->_next) {
|
|
SlotData *slot = skeletonData->findSlot(attachmentsMap->_name);
|
|
Json *attachmentMap;
|
|
|
|
for (attachmentMap = attachmentsMap->_child; attachmentMap; attachmentMap = attachmentMap->_next) {
|
|
Attachment *attachment = NULL;
|
|
const char *skinAttachmentName = attachmentMap->_name;
|
|
const char *attachmentName = Json::getString(attachmentMap, "name", skinAttachmentName);
|
|
const char *attachmentPath = Json::getString(attachmentMap, "path", attachmentName);
|
|
const char *color;
|
|
Json *entry;
|
|
|
|
const char *typeString = Json::getString(attachmentMap, "type", "region");
|
|
AttachmentType type;
|
|
if (strcmp(typeString, "region") == 0) type = AttachmentType_Region;
|
|
else if (strcmp(typeString, "mesh") == 0)
|
|
type = AttachmentType_Mesh;
|
|
else if (strcmp(typeString, "linkedmesh") == 0)
|
|
type = AttachmentType_Linkedmesh;
|
|
else if (strcmp(typeString, "boundingbox") == 0)
|
|
type = AttachmentType_Boundingbox;
|
|
else if (strcmp(typeString, "path") == 0)
|
|
type = AttachmentType_Path;
|
|
else if (strcmp(typeString, "clipping") == 0)
|
|
type = AttachmentType_Clipping;
|
|
else if (strcmp(typeString, "point") == 0)
|
|
type = AttachmentType_Point;
|
|
else {
|
|
delete skeletonData;
|
|
setError(root, "Unknown attachment type: ", typeString);
|
|
return NULL;
|
|
}
|
|
|
|
switch (type) {
|
|
case AttachmentType_Region: {
|
|
Sequence *sequence = readSequence(Json::getItem(attachmentMap, "sequence"));
|
|
attachment = _attachmentLoader->newRegionAttachment(*skin, attachmentName, attachmentPath, sequence);
|
|
if (!attachment) {
|
|
delete skeletonData;
|
|
setError(root, "Error reading attachment: ", skinAttachmentName);
|
|
return NULL;
|
|
}
|
|
|
|
RegionAttachment *region = static_cast<RegionAttachment *>(attachment);
|
|
region->_path = attachmentPath;
|
|
|
|
region->_x = Json::getFloat(attachmentMap, "x", 0) * _scale;
|
|
region->_y = Json::getFloat(attachmentMap, "y", 0) * _scale;
|
|
region->_scaleX = Json::getFloat(attachmentMap, "scaleX", 1);
|
|
region->_scaleY = Json::getFloat(attachmentMap, "scaleY", 1);
|
|
region->_rotation = Json::getFloat(attachmentMap, "rotation", 0);
|
|
region->_width = Json::getFloat(attachmentMap, "width", 32) * _scale;
|
|
region->_height = Json::getFloat(attachmentMap, "height", 32) * _scale;
|
|
region->_sequence = sequence;
|
|
|
|
color = Json::getString(attachmentMap, "color", 0);
|
|
if (color) toColor(region->getColor(), color, true);
|
|
|
|
if (region->_region != NULL) region->updateRegion();
|
|
_attachmentLoader->configureAttachment(region);
|
|
break;
|
|
}
|
|
case AttachmentType_Mesh:
|
|
case AttachmentType_Linkedmesh: {
|
|
Sequence *sequence = readSequence(Json::getItem(attachmentMap, "sequence"));
|
|
attachment = _attachmentLoader->newMeshAttachment(*skin, attachmentName, attachmentPath, sequence);
|
|
|
|
if (!attachment) {
|
|
delete skeletonData;
|
|
setError(root, "Error reading attachment: ", skinAttachmentName);
|
|
return NULL;
|
|
}
|
|
|
|
MeshAttachment *mesh = static_cast<MeshAttachment *>(attachment);
|
|
mesh->_path = attachmentPath;
|
|
|
|
color = Json::getString(attachmentMap, "color", 0);
|
|
if (color) toColor(mesh->getColor(), color, true);
|
|
|
|
mesh->_width = Json::getFloat(attachmentMap, "width", 32) * _scale;
|
|
mesh->_height = Json::getFloat(attachmentMap, "height", 32) * _scale;
|
|
mesh->_sequence = sequence;
|
|
|
|
entry = Json::getItem(attachmentMap, "parent");
|
|
if (!entry) {
|
|
int verticesLength;
|
|
entry = Json::getItem(attachmentMap, "triangles");
|
|
mesh->_triangles.ensureCapacity(entry->_size);
|
|
mesh->_triangles.setSize(entry->_size, 0);
|
|
for (entry = entry->_child, ii = 0; entry; entry = entry->_next, ++ii)
|
|
mesh->_triangles[ii] = (unsigned short) entry->_valueInt;
|
|
|
|
entry = Json::getItem(attachmentMap, "uvs");
|
|
verticesLength = entry->_size;
|
|
mesh->_regionUVs.ensureCapacity(verticesLength);
|
|
mesh->_regionUVs.setSize(verticesLength, 0);
|
|
for (entry = entry->_child, ii = 0; entry; entry = entry->_next, ++ii)
|
|
mesh->_regionUVs[ii] = entry->_valueFloat;
|
|
|
|
readVertices(attachmentMap, mesh, verticesLength);
|
|
|
|
if (mesh->_region != NULL) mesh->updateRegion();
|
|
|
|
mesh->_hullLength = Json::getInt(attachmentMap, "hull", 0);
|
|
|
|
entry = Json::getItem(attachmentMap, "edges");
|
|
if (entry) {
|
|
mesh->_edges.ensureCapacity(entry->_size);
|
|
mesh->_edges.setSize(entry->_size, 0);
|
|
for (entry = entry->_child, ii = 0; entry; entry = entry->_next, ++ii)
|
|
mesh->_edges[ii] = entry->_valueInt;
|
|
}
|
|
_attachmentLoader->configureAttachment(mesh);
|
|
} else {
|
|
bool inheritTimelines = Json::getInt(attachmentMap, "timelines", 1) ? true : false;
|
|
LinkedMesh *linkedMesh = new (__FILE__, __LINE__) LinkedMesh(mesh,
|
|
String(Json::getString(
|
|
attachmentMap,
|
|
"skin", 0)),
|
|
slot->getIndex(),
|
|
String(entry->_valueString),
|
|
inheritTimelines);
|
|
_linkedMeshes.add(linkedMesh);
|
|
}
|
|
break;
|
|
}
|
|
case AttachmentType_Boundingbox: {
|
|
attachment = _attachmentLoader->newBoundingBoxAttachment(*skin, attachmentName);
|
|
|
|
BoundingBoxAttachment *box = static_cast<BoundingBoxAttachment *>(attachment);
|
|
|
|
int vertexCount = Json::getInt(attachmentMap, "vertexCount", 0) << 1;
|
|
readVertices(attachmentMap, box, vertexCount);
|
|
color = Json::getString(attachmentMap, "color", NULL);
|
|
if (color) toColor(box->getColor(), color, true);
|
|
_attachmentLoader->configureAttachment(attachment);
|
|
break;
|
|
}
|
|
case AttachmentType_Path: {
|
|
attachment = _attachmentLoader->newPathAttachment(*skin, attachmentName);
|
|
|
|
PathAttachment *pathAttatchment = static_cast<PathAttachment *>(attachment);
|
|
|
|
int vertexCount = 0;
|
|
pathAttatchment->_closed = Json::getInt(attachmentMap, "closed", 0) ? true : false;
|
|
pathAttatchment->_constantSpeed = Json::getInt(attachmentMap, "constantSpeed", 1) ? true
|
|
: false;
|
|
vertexCount = Json::getInt(attachmentMap, "vertexCount", 0);
|
|
readVertices(attachmentMap, pathAttatchment, vertexCount << 1);
|
|
|
|
pathAttatchment->_lengths.ensureCapacity(vertexCount / 3);
|
|
pathAttatchment->_lengths.setSize(vertexCount / 3, 0);
|
|
|
|
curves = Json::getItem(attachmentMap, "lengths");
|
|
for (curves = curves->_child, ii = 0; curves; curves = curves->_next, ++ii)
|
|
pathAttatchment->_lengths[ii] = curves->_valueFloat * _scale;
|
|
color = Json::getString(attachmentMap, "color", NULL);
|
|
if (color) toColor(pathAttatchment->getColor(), color, true);
|
|
_attachmentLoader->configureAttachment(attachment);
|
|
break;
|
|
}
|
|
case AttachmentType_Point: {
|
|
attachment = _attachmentLoader->newPointAttachment(*skin, attachmentName);
|
|
|
|
PointAttachment *point = static_cast<PointAttachment *>(attachment);
|
|
|
|
point->_x = Json::getFloat(attachmentMap, "x", 0) * _scale;
|
|
point->_y = Json::getFloat(attachmentMap, "y", 0) * _scale;
|
|
point->_rotation = Json::getFloat(attachmentMap, "rotation", 0);
|
|
color = Json::getString(attachmentMap, "color", NULL);
|
|
if (color) toColor(point->getColor(), color, true);
|
|
_attachmentLoader->configureAttachment(attachment);
|
|
break;
|
|
}
|
|
case AttachmentType_Clipping: {
|
|
attachment = _attachmentLoader->newClippingAttachment(*skin, attachmentName);
|
|
|
|
ClippingAttachment *clip = static_cast<ClippingAttachment *>(attachment);
|
|
|
|
int vertexCount = 0;
|
|
const char *end = Json::getString(attachmentMap, "end", 0);
|
|
if (end) clip->_endSlot = skeletonData->findSlot(end);
|
|
vertexCount = Json::getInt(attachmentMap, "vertexCount", 0) << 1;
|
|
readVertices(attachmentMap, clip, vertexCount);
|
|
color = Json::getString(attachmentMap, "color", NULL);
|
|
if (color) toColor(clip->getColor(), color, true);
|
|
_attachmentLoader->configureAttachment(attachment);
|
|
break;
|
|
}
|
|
}
|
|
|
|
skin->setAttachment(slot->getIndex(), skinAttachmentName, attachment);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Linked meshes. */
|
|
int n = (int) _linkedMeshes.size();
|
|
for (i = 0; i < n; ++i) {
|
|
LinkedMesh *linkedMesh = _linkedMeshes[i];
|
|
Skin *skin = linkedMesh->_skin.length() == 0 ? skeletonData->getDefaultSkin() : skeletonData->findSkin(linkedMesh->_skin);
|
|
if (skin == NULL) {
|
|
delete skeletonData;
|
|
setError(root, "Skin not found: ", linkedMesh->_skin.buffer());
|
|
return NULL;
|
|
}
|
|
Attachment *parent = skin->getAttachment(linkedMesh->_slotIndex, linkedMesh->_parent);
|
|
if (parent == NULL) {
|
|
delete skeletonData;
|
|
setError(root, "Parent mesh not found: ", linkedMesh->_parent.buffer());
|
|
return NULL;
|
|
}
|
|
linkedMesh->_mesh->_timelineAttachment = linkedMesh->_inheritTimeline ? static_cast<VertexAttachment *>(parent)
|
|
: linkedMesh->_mesh;
|
|
linkedMesh->_mesh->setParentMesh(static_cast<MeshAttachment *>(parent));
|
|
if (linkedMesh->_mesh->_region != NULL) linkedMesh->_mesh->updateRegion();
|
|
_attachmentLoader->configureAttachment(linkedMesh->_mesh);
|
|
}
|
|
ContainerUtil::cleanUpVectorOfPointers(_linkedMeshes);
|
|
_linkedMeshes.clear();
|
|
|
|
/* Events. */
|
|
events = Json::getItem(root, "events");
|
|
if (events) {
|
|
Json *eventMap;
|
|
skeletonData->_events.ensureCapacity(events->_size);
|
|
skeletonData->_events.setSize(events->_size, 0);
|
|
for (eventMap = events->_child, i = 0; eventMap; eventMap = eventMap->_next, ++i) {
|
|
EventData *eventData = new (__FILE__, __LINE__) EventData(String(eventMap->_name));
|
|
|
|
eventData->_intValue = Json::getInt(eventMap, "int", 0);
|
|
eventData->_floatValue = Json::getFloat(eventMap, "float", 0);
|
|
const char *stringValue = Json::getString(eventMap, "string", 0);
|
|
eventData->_stringValue = stringValue;
|
|
const char *audioPath = Json::getString(eventMap, "audio", 0);
|
|
eventData->_audioPath = audioPath;
|
|
if (audioPath) {
|
|
eventData->_volume = Json::getFloat(eventMap, "volume", 1);
|
|
eventData->_balance = Json::getFloat(eventMap, "balance", 0);
|
|
}
|
|
skeletonData->_events[i] = eventData;
|
|
}
|
|
}
|
|
|
|
/* Animations. */
|
|
animations = Json::getItem(root, "animations");
|
|
if (animations) {
|
|
Json *animationMap;
|
|
skeletonData->_animations.ensureCapacity(animations->_size);
|
|
skeletonData->_animations.setSize(animations->_size, 0);
|
|
int animationsIndex = 0;
|
|
for (animationMap = animations->_child; animationMap; animationMap = animationMap->_next) {
|
|
Animation *animation = readAnimation(animationMap, skeletonData);
|
|
if (!animation) {
|
|
delete skeletonData;
|
|
delete root;
|
|
return NULL;
|
|
}
|
|
skeletonData->_animations[animationsIndex++] = animation;
|
|
}
|
|
}
|
|
|
|
delete root;
|
|
|
|
return skeletonData;
|
|
}
|
|
|
|
Sequence *SkeletonJson::readSequence(Json *item) {
|
|
if (item == NULL) return NULL;
|
|
Sequence *sequence = new Sequence(Json::getInt(item, "count", 0));
|
|
sequence->_start = Json::getInt(item, "start", 1);
|
|
sequence->_digits = Json::getInt(item, "digits", 0);
|
|
sequence->_setupIndex = Json::getInt(item, "setupIndex", 0);
|
|
return sequence;
|
|
}
|
|
|
|
void SkeletonJson::setBezier(CurveTimeline *timeline, int frame, int value, int bezier, float time1, float value1, float cx1,
|
|
float cy1,
|
|
float cx2, float cy2, float time2, float value2) {
|
|
timeline->setBezier(bezier, frame, value, time1, value1, cx1, cy1, cx2, cy2, time2, value2);
|
|
}
|
|
|
|
int SkeletonJson::readCurve(Json *curve, CurveTimeline *timeline, int bezier, int frame, int value, float time1,
|
|
float time2,
|
|
float value1, float value2, float scale) {
|
|
if (curve->_type == Json::JSON_STRING && strcmp(curve->_valueString, "stepped") == 0) {
|
|
timeline->setStepped(frame);
|
|
return bezier;
|
|
}
|
|
curve = Json::getItem(curve, value << 2);
|
|
float cx1 = curve->_valueFloat;
|
|
curve = curve->_next;
|
|
float cy1 = curve->_valueFloat * scale;
|
|
curve = curve->_next;
|
|
float cx2 = curve->_valueFloat;
|
|
curve = curve->_next;
|
|
float cy2 = curve->_valueFloat * scale;
|
|
setBezier(timeline, frame, value, bezier, time1, value1, cx1, cy1, cx2, cy2, time2, value2);
|
|
return bezier + 1;
|
|
}
|
|
|
|
Timeline *SkeletonJson::readTimeline(Json *keyMap, CurveTimeline1 *timeline, float defaultValue, float scale) {
|
|
float time = Json::getFloat(keyMap, "time", 0);
|
|
float value = Json::getFloat(keyMap, "value", defaultValue) * scale;
|
|
int bezier = 0;
|
|
for (int frame = 0;; frame++) {
|
|
timeline->setFrame(frame, time, value);
|
|
Json *nextMap = keyMap->_next;
|
|
if (!nextMap) break;
|
|
float time2 = Json::getFloat(nextMap, "time", 0);
|
|
float value2 = Json::getFloat(nextMap, "value", defaultValue) * scale;
|
|
Json *curve = Json::getItem(keyMap, "curve");
|
|
if (curve != NULL) bezier = readCurve(curve, timeline, bezier, frame, 0, time, time2, value, value2, scale);
|
|
time = time2;
|
|
value = value2;
|
|
keyMap = nextMap;
|
|
}
|
|
// timeline.shrink(); // BOZO
|
|
return timeline;
|
|
}
|
|
|
|
Timeline *SkeletonJson::readTimeline(Json *keyMap, CurveTimeline2 *timeline, const char *name1, const char *name2,
|
|
float defaultValue, float scale) {
|
|
float time = Json::getFloat(keyMap, "time", 0);
|
|
float value1 = Json::getFloat(keyMap, name1, defaultValue) * scale;
|
|
float value2 = Json::getFloat(keyMap, name2, defaultValue) * scale;
|
|
int bezier = 0;
|
|
for (int frame = 0;; frame++) {
|
|
timeline->setFrame(frame, time, value1, value2);
|
|
Json *nextMap = keyMap->_next;
|
|
if (!nextMap) break;
|
|
float time2 = Json::getFloat(nextMap, "time", 0);
|
|
float nvalue1 = Json::getFloat(nextMap, name1, defaultValue) * scale;
|
|
float nvalue2 = Json::getFloat(nextMap, name2, defaultValue) * scale;
|
|
Json *curve = Json::getItem(keyMap, "curve");
|
|
if (curve != NULL) {
|
|
bezier = readCurve(curve, timeline, bezier, frame, 0, time, time2, value1, nvalue1, scale);
|
|
bezier = readCurve(curve, timeline, bezier, frame, 1, time, time2, value2, nvalue2, scale);
|
|
}
|
|
time = time2;
|
|
value1 = nvalue1;
|
|
value2 = nvalue2;
|
|
keyMap = nextMap;
|
|
}
|
|
// timeline.shrink(); // BOZO
|
|
return timeline;
|
|
}
|
|
|
|
int SkeletonJson::findSlotIndex(SkeletonData *skeletonData, const String &slotName, Vector<Timeline *> timelines) {
|
|
int slotIndex = ContainerUtil::findIndexWithName(skeletonData->getSlots(), slotName);
|
|
if (slotIndex == -1) {
|
|
ContainerUtil::cleanUpVectorOfPointers(timelines);
|
|
setError(NULL, "Slot not found: ", slotName);
|
|
}
|
|
return slotIndex;
|
|
}
|
|
|
|
Animation *SkeletonJson::readAnimation(Json *root, SkeletonData *skeletonData) {
|
|
Vector<Timeline *> timelines;
|
|
Json *bones = Json::getItem(root, "bones");
|
|
Json *slots = Json::getItem(root, "slots");
|
|
Json *ik = Json::getItem(root, "ik");
|
|
Json *transform = Json::getItem(root, "transform");
|
|
Json *paths = Json::getItem(root, "path");
|
|
Json *attachments = Json::getItem(root, "attachments");
|
|
Json *drawOrder = Json::getItem(root, "drawOrder");
|
|
Json *events = Json::getItem(root, "events");
|
|
Json *boneMap, *slotMap, *keyMap, *nextMap, *curve;
|
|
int frame, bezier;
|
|
Color color, color2, newColor, newColor2;
|
|
|
|
/** Slot timelines. */
|
|
for (slotMap = slots ? slots->_child : 0; slotMap; slotMap = slotMap->_next) {
|
|
int slotIndex = findSlotIndex(skeletonData, slotMap->_name, timelines);
|
|
if (slotIndex == -1) return NULL;
|
|
|
|
for (Json *timelineMap = slotMap->_child; timelineMap; timelineMap = timelineMap->_next) {
|
|
int frames = timelineMap->_size;
|
|
if (strcmp(timelineMap->_name, "attachment") == 0) {
|
|
AttachmentTimeline *timeline = new (__FILE__, __LINE__) AttachmentTimeline(frames, slotIndex);
|
|
for (keyMap = timelineMap->_child, frame = 0; keyMap; keyMap = keyMap->_next, ++frame) {
|
|
timeline->setFrame(frame, Json::getFloat(keyMap, "time", 0),
|
|
Json::getItem(keyMap, "name") ? Json::getItem(keyMap, "name")->_valueString : NULL);
|
|
}
|
|
timelines.add(timeline);
|
|
|
|
} else if (strcmp(timelineMap->_name, "rgba") == 0) {
|
|
RGBATimeline *timeline = new (__FILE__, __LINE__) RGBATimeline(frames, frames << 2, slotIndex);
|
|
keyMap = timelineMap->_child;
|
|
float time = Json::getFloat(keyMap, "time", 0);
|
|
toColor(color, Json::getString(keyMap, "color", 0), true);
|
|
|
|
for (frame = 0, bezier = 0;; ++frame) {
|
|
timeline->setFrame(frame, time, color.r, color.g, color.b, color.a);
|
|
nextMap = keyMap->_next;
|
|
if (!nextMap) {
|
|
// timeline.shrink(); // BOZO
|
|
break;
|
|
}
|
|
float time2 = Json::getFloat(nextMap, "time", 0);
|
|
toColor(newColor, Json::getString(nextMap, "color", 0), true);
|
|
curve = Json::getItem(keyMap, "curve");
|
|
if (curve) {
|
|
bezier = readCurve(curve, timeline, bezier, frame, 0, time, time2, color.r, newColor.r, 1);
|
|
bezier = readCurve(curve, timeline, bezier, frame, 1, time, time2, color.g, newColor.g, 1);
|
|
bezier = readCurve(curve, timeline, bezier, frame, 2, time, time2, color.b, newColor.b, 1);
|
|
bezier = readCurve(curve, timeline, bezier, frame, 3, time, time2, color.a, newColor.a, 1);
|
|
}
|
|
time = time2;
|
|
color = newColor;
|
|
keyMap = nextMap;
|
|
}
|
|
timelines.add(timeline);
|
|
} else if (strcmp(timelineMap->_name, "rgb") == 0) {
|
|
RGBTimeline *timeline = new (__FILE__, __LINE__) RGBTimeline(frames, frames * 3, slotIndex);
|
|
keyMap = timelineMap->_child;
|
|
float time = Json::getFloat(keyMap, "time", 0);
|
|
toColor(color, Json::getString(keyMap, "color", 0), false);
|
|
|
|
for (frame = 0, bezier = 0;; ++frame) {
|
|
timeline->setFrame(frame, time, color.r, color.g, color.b);
|
|
nextMap = keyMap->_next;
|
|
if (!nextMap) {
|
|
// timeline.shrink(); // BOZO
|
|
break;
|
|
}
|
|
float time2 = Json::getFloat(nextMap, "time", 0);
|
|
toColor(newColor, Json::getString(nextMap, "color", 0), false);
|
|
curve = Json::getItem(keyMap, "curve");
|
|
if (curve) {
|
|
bezier = readCurve(curve, timeline, bezier, frame, 0, time, time2, color.r, newColor.r, 1);
|
|
bezier = readCurve(curve, timeline, bezier, frame, 1, time, time2, color.g, newColor.g, 1);
|
|
bezier = readCurve(curve, timeline, bezier, frame, 2, time, time2, color.b, newColor.b, 1);
|
|
}
|
|
time = time2;
|
|
color = newColor;
|
|
keyMap = nextMap;
|
|
}
|
|
timelines.add(timeline);
|
|
} else if (strcmp(timelineMap->_name, "alpha") == 0) {
|
|
timelines.add(readTimeline(timelineMap->_child,
|
|
new (__FILE__, __LINE__) AlphaTimeline(frames, frames, slotIndex),
|
|
0, 1));
|
|
} else if (strcmp(timelineMap->_name, "rgba2") == 0) {
|
|
RGBA2Timeline *timeline = new (__FILE__, __LINE__) RGBA2Timeline(frames, frames * 7, slotIndex);
|
|
keyMap = timelineMap->_child;
|
|
float time = Json::getFloat(keyMap, "time", 0);
|
|
toColor(color, Json::getString(keyMap, "light", 0), true);
|
|
toColor(color2, Json::getString(keyMap, "dark", 0), false);
|
|
|
|
for (frame = 0, bezier = 0;; ++frame) {
|
|
timeline->setFrame(frame, time, color.r, color.g, color.b, color.a, color2.r, color2.g, color2.b);
|
|
nextMap = keyMap->_next;
|
|
if (!nextMap) {
|
|
// timeline.shrink(); // BOZO
|
|
break;
|
|
}
|
|
float time2 = Json::getFloat(nextMap, "time", 0);
|
|
toColor(newColor, Json::getString(nextMap, "light", 0), true);
|
|
toColor(newColor2, Json::getString(nextMap, "dark", 0), false);
|
|
curve = Json::getItem(keyMap, "curve");
|
|
if (curve) {
|
|
bezier = readCurve(curve, timeline, bezier, frame, 0, time, time2, color.r, newColor.r, 1);
|
|
bezier = readCurve(curve, timeline, bezier, frame, 1, time, time2, color.g, newColor.g, 1);
|
|
bezier = readCurve(curve, timeline, bezier, frame, 2, time, time2, color.b, newColor.b, 1);
|
|
bezier = readCurve(curve, timeline, bezier, frame, 3, time, time2, color.a, newColor.a, 1);
|
|
bezier = readCurve(curve, timeline, bezier, frame, 4, time, time2, color2.r, newColor2.r, 1);
|
|
bezier = readCurve(curve, timeline, bezier, frame, 5, time, time2, color2.g, newColor2.g, 1);
|
|
bezier = readCurve(curve, timeline, bezier, frame, 6, time, time2, color2.b, newColor2.b, 1);
|
|
}
|
|
time = time2;
|
|
color = newColor;
|
|
color2 = newColor2;
|
|
keyMap = nextMap;
|
|
}
|
|
timelines.add(timeline);
|
|
} else if (strcmp(timelineMap->_name, "rgb2") == 0) {
|
|
RGBA2Timeline *timeline = new (__FILE__, __LINE__) RGBA2Timeline(frames, frames * 6, slotIndex);
|
|
keyMap = timelineMap->_child;
|
|
float time = Json::getFloat(keyMap, "time", 0);
|
|
toColor(color, Json::getString(keyMap, "light", 0), false);
|
|
toColor(color2, Json::getString(keyMap, "dark", 0), false);
|
|
|
|
for (frame = 0, bezier = 0;; ++frame) {
|
|
timeline->setFrame(frame, time, color.r, color.g, color.b, color.a, color2.r, color2.g, color2.b);
|
|
nextMap = keyMap->_next;
|
|
if (!nextMap) {
|
|
// timeline.shrink(); // BOZO
|
|
break;
|
|
}
|
|
float time2 = Json::getFloat(nextMap, "time", 0);
|
|
toColor(newColor, Json::getString(nextMap, "light", 0), false);
|
|
toColor(newColor2, Json::getString(nextMap, "dark", 0), false);
|
|
curve = Json::getItem(keyMap, "curve");
|
|
if (curve) {
|
|
bezier = readCurve(curve, timeline, bezier, frame, 0, time, time2, color.r, newColor.r, 1);
|
|
bezier = readCurve(curve, timeline, bezier, frame, 1, time, time2, color.g, newColor.g, 1);
|
|
bezier = readCurve(curve, timeline, bezier, frame, 2, time, time2, color.b, newColor.b, 1);
|
|
bezier = readCurve(curve, timeline, bezier, frame, 3, time, time2, color2.r, newColor2.r, 1);
|
|
bezier = readCurve(curve, timeline, bezier, frame, 4, time, time2, color2.g, newColor2.g, 1);
|
|
bezier = readCurve(curve, timeline, bezier, frame, 5, time, time2, color2.b, newColor2.b, 1);
|
|
}
|
|
time = time2;
|
|
color = newColor;
|
|
color2 = newColor2;
|
|
keyMap = nextMap;
|
|
}
|
|
timelines.add(timeline);
|
|
} else {
|
|
ContainerUtil::cleanUpVectorOfPointers(timelines);
|
|
setError(NULL, "Invalid timeline type for a slot: ", timelineMap->_name);
|
|
return NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
/** Bone timelines. */
|
|
for (boneMap = bones ? bones->_child : 0; boneMap; boneMap = boneMap->_next) {
|
|
int boneIndex = ContainerUtil::findIndexWithName(skeletonData->_bones, boneMap->_name);
|
|
if (boneIndex == -1) {
|
|
ContainerUtil::cleanUpVectorOfPointers(timelines);
|
|
setError(NULL, "Bone not found: ", boneMap->_name);
|
|
return NULL;
|
|
}
|
|
|
|
for (Json *timelineMap = boneMap->_child; timelineMap; timelineMap = timelineMap->_next) {
|
|
int frames = timelineMap->_size;
|
|
if (frames == 0) continue;
|
|
|
|
if (strcmp(timelineMap->_name, "rotate") == 0) {
|
|
timelines.add(readTimeline(timelineMap->_child,
|
|
new RotateTimeline(frames, frames, boneIndex), 0,
|
|
1));
|
|
} else if (strcmp(timelineMap->_name, "translate") == 0) {
|
|
TranslateTimeline *timeline = new TranslateTimeline(frames, frames << 1,
|
|
boneIndex);
|
|
timelines.add(readTimeline(timelineMap->_child, timeline, "x", "y", 0, _scale));
|
|
} else if (strcmp(timelineMap->_name, "translatex") == 0) {
|
|
TranslateXTimeline *timeline = new TranslateXTimeline(frames, frames,
|
|
boneIndex);
|
|
timelines.add(readTimeline(timelineMap->_child, timeline, 0, _scale));
|
|
} else if (strcmp(timelineMap->_name, "translatey") == 0) {
|
|
TranslateYTimeline *timeline = new TranslateYTimeline(frames, frames,
|
|
boneIndex);
|
|
timelines.add(readTimeline(timelineMap->_child, timeline, 0, _scale));
|
|
} else if (strcmp(timelineMap->_name, "scale") == 0) {
|
|
ScaleTimeline *timeline = new (__FILE__, __LINE__) ScaleTimeline(frames,
|
|
frames << 1, boneIndex);
|
|
timelines.add(readTimeline(timelineMap->_child, timeline, "x", "y", 1, 1));
|
|
} else if (strcmp(timelineMap->_name, "scalex") == 0) {
|
|
ScaleXTimeline *timeline = new (__FILE__, __LINE__) ScaleXTimeline(frames,
|
|
frames, boneIndex);
|
|
timelines.add(readTimeline(timelineMap->_child, timeline, 1, 1));
|
|
} else if (strcmp(timelineMap->_name, "scaley") == 0) {
|
|
ScaleYTimeline *timeline = new (__FILE__, __LINE__) ScaleYTimeline(frames,
|
|
frames, boneIndex);
|
|
timelines.add(readTimeline(timelineMap->_child, timeline, 1, 1));
|
|
} else if (strcmp(timelineMap->_name, "shear") == 0) {
|
|
ShearTimeline *timeline = new (__FILE__, __LINE__) ShearTimeline(frames,
|
|
frames << 1, boneIndex);
|
|
timelines.add(readTimeline(timelineMap->_child, timeline, "x", "y", 0, 1));
|
|
} else if (strcmp(timelineMap->_name, "shearx") == 0) {
|
|
ShearXTimeline *timeline = new (__FILE__, __LINE__) ShearXTimeline(frames,
|
|
frames, boneIndex);
|
|
timelines.add(readTimeline(timelineMap->_child, timeline, 0, 1));
|
|
} else if (strcmp(timelineMap->_name, "sheary") == 0) {
|
|
ShearYTimeline *timeline = new (__FILE__, __LINE__) ShearYTimeline(frames,
|
|
frames, boneIndex);
|
|
timelines.add(readTimeline(timelineMap->_child, timeline, 0, 1));
|
|
} else {
|
|
ContainerUtil::cleanUpVectorOfPointers(timelines);
|
|
setError(NULL, "Invalid timeline type for a bone: ", timelineMap->_name);
|
|
return NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
/** IK constraint timelines. */
|
|
for (Json *constraintMap = ik ? ik->_child : 0; constraintMap; constraintMap = constraintMap->_next) {
|
|
keyMap = constraintMap->_child;
|
|
if (keyMap == NULL) continue;
|
|
|
|
IkConstraintData *constraint = skeletonData->findIkConstraint(constraintMap->_name);
|
|
int constraintIndex = skeletonData->_ikConstraints.indexOf(constraint);
|
|
IkConstraintTimeline *timeline = new (__FILE__, __LINE__) IkConstraintTimeline(constraintMap->_size,
|
|
constraintMap->_size << 1,
|
|
constraintIndex);
|
|
|
|
float time = Json::getFloat(keyMap, "time", 0);
|
|
float mix = Json::getFloat(keyMap, "mix", 1);
|
|
float softness = Json::getFloat(keyMap, "softness", 0) * _scale;
|
|
|
|
for (frame = 0, bezier = 0;; frame++) {
|
|
int bendDirection = Json::getBoolean(keyMap, "bendPositive", true) ? 1 : -1;
|
|
timeline->setFrame(frame, time, mix, softness, bendDirection, Json::getBoolean(keyMap, "compress", false),
|
|
Json::getBoolean(keyMap, "stretch", false));
|
|
nextMap = keyMap->_next;
|
|
if (!nextMap) {
|
|
// timeline.shrink(); // BOZO
|
|
break;
|
|
}
|
|
|
|
float time2 = Json::getFloat(nextMap, "time", 0);
|
|
float mix2 = Json::getFloat(nextMap, "mix", 1);
|
|
float softness2 = Json::getFloat(nextMap, "softness", 0) * _scale;
|
|
curve = Json::getItem(keyMap, "curve");
|
|
if (curve) {
|
|
bezier = readCurve(curve, timeline, bezier, frame, 0, time, time2, mix, mix2, 1);
|
|
bezier = readCurve(curve, timeline, bezier, frame, 1, time, time2, softness, softness2, _scale);
|
|
}
|
|
|
|
time = time2;
|
|
mix = mix2;
|
|
softness = softness2;
|
|
keyMap = nextMap;
|
|
}
|
|
|
|
timelines.add(timeline);
|
|
}
|
|
|
|
/** Transform constraint timelines. */
|
|
for (Json *constraintMap = transform ? transform->_child : 0; constraintMap; constraintMap = constraintMap->_next) {
|
|
keyMap = constraintMap->_child;
|
|
if (keyMap == NULL) continue;
|
|
|
|
TransformConstraintData *constraint = skeletonData->findTransformConstraint(constraintMap->_name);
|
|
int constraintIndex = skeletonData->_transformConstraints.indexOf(constraint);
|
|
TransformConstraintTimeline *timeline = new (__FILE__, __LINE__) TransformConstraintTimeline(
|
|
constraintMap->_size, constraintMap->_size << 2, constraintIndex);
|
|
|
|
float time = Json::getFloat(keyMap, "time", 0);
|
|
float mixRotate = Json::getFloat(keyMap, "mixRotate", 1);
|
|
float mixShearY = Json::getFloat(keyMap, "mixShearY", 1);
|
|
float mixX = Json::getFloat(keyMap, "mixX", 1);
|
|
float mixY = Json::getFloat(keyMap, "mixY", mixX);
|
|
float mixScaleX = Json::getFloat(keyMap, "mixScaleX", 1);
|
|
float mixScaleY = Json::getFloat(keyMap, "mixScaleY", mixScaleX);
|
|
|
|
for (frame = 0, bezier = 0;; frame++) {
|
|
timeline->setFrame(frame, time, mixRotate, mixX, mixY, mixScaleX, mixScaleY, mixShearY);
|
|
nextMap = keyMap->_next;
|
|
if (!nextMap) {
|
|
// timeline.shrink(); // BOZO
|
|
break;
|
|
}
|
|
|
|
float time2 = Json::getFloat(nextMap, "time", 0);
|
|
float mixRotate2 = Json::getFloat(nextMap, "mixRotate", 1);
|
|
float mixShearY2 = Json::getFloat(nextMap, "mixShearY", 1);
|
|
float mixX2 = Json::getFloat(nextMap, "mixX", 1);
|
|
float mixY2 = Json::getFloat(nextMap, "mixY", mixX2);
|
|
float mixScaleX2 = Json::getFloat(nextMap, "mixScaleX", 1);
|
|
float mixScaleY2 = Json::getFloat(nextMap, "mixScaleY", mixScaleX2);
|
|
curve = Json::getItem(keyMap, "curve");
|
|
if (curve) {
|
|
bezier = readCurve(curve, timeline, bezier, frame, 0, time, time2, mixRotate, mixRotate2, 1);
|
|
bezier = readCurve(curve, timeline, bezier, frame, 1, time, time2, mixX, mixX2, 1);
|
|
bezier = readCurve(curve, timeline, bezier, frame, 2, time, time2, mixY, mixY2, 1);
|
|
bezier = readCurve(curve, timeline, bezier, frame, 3, time, time2, mixScaleX, mixScaleX2, 1);
|
|
bezier = readCurve(curve, timeline, bezier, frame, 4, time, time2, mixScaleY, mixScaleY2, 1);
|
|
bezier = readCurve(curve, timeline, bezier, frame, 5, time, time2, mixShearY, mixShearY2, 1);
|
|
}
|
|
|
|
time = time2;
|
|
mixRotate = mixRotate2;
|
|
mixX = mixX2;
|
|
mixY = mixY2;
|
|
mixScaleX = mixScaleX2;
|
|
mixScaleY = mixScaleY2;
|
|
mixScaleX = mixScaleX2;
|
|
keyMap = nextMap;
|
|
}
|
|
|
|
timelines.add(timeline);
|
|
}
|
|
|
|
/** Path constraint timelines. */
|
|
for (Json *constraintMap = paths ? paths->_child : 0; constraintMap; constraintMap = constraintMap->_next) {
|
|
PathConstraintData *constraint = skeletonData->findPathConstraint(constraintMap->_name);
|
|
if (!constraint) {
|
|
ContainerUtil::cleanUpVectorOfPointers(timelines);
|
|
setError(NULL, "Path constraint not found: ", constraintMap->_name);
|
|
return NULL;
|
|
}
|
|
int constraintIndex = skeletonData->_pathConstraints.indexOf(constraint);
|
|
for (Json *timelineMap = constraintMap->_child; timelineMap; timelineMap = timelineMap->_next) {
|
|
keyMap = timelineMap->_child;
|
|
if (keyMap == NULL) continue;
|
|
const char *timelineName = timelineMap->_name;
|
|
int frames = timelineMap->_size;
|
|
if (strcmp(timelineName, "position") == 0) {
|
|
PathConstraintPositionTimeline *timeline = new (__FILE__, __LINE__) PathConstraintPositionTimeline(
|
|
frames, frames, constraintIndex);
|
|
timelines.add(
|
|
readTimeline(keyMap, timeline, 0, constraint->_positionMode == PositionMode_Fixed ? _scale : 1));
|
|
} else if (strcmp(timelineName, "spacing") == 0) {
|
|
CurveTimeline1 *timeline = new PathConstraintSpacingTimeline(frames, frames,
|
|
constraintIndex);
|
|
timelines.add(readTimeline(keyMap, timeline, 0,
|
|
constraint->_spacingMode == SpacingMode_Length ||
|
|
constraint->_spacingMode == SpacingMode_Fixed
|
|
? _scale
|
|
: 1));
|
|
} else if (strcmp(timelineName, "mix") == 0) {
|
|
PathConstraintMixTimeline *timeline = new PathConstraintMixTimeline(frames,
|
|
frames * 3, constraintIndex);
|
|
float time = Json::getFloat(keyMap, "time", 0);
|
|
float mixRotate = Json::getFloat(keyMap, "mixRotate", 1);
|
|
float mixX = Json::getFloat(keyMap, "mixX", 1);
|
|
float mixY = Json::getFloat(keyMap, "mixY", mixX);
|
|
for (frame = 0, bezier = 0;; frame++) {
|
|
timeline->setFrame(frame, time, mixRotate, mixX, mixY);
|
|
nextMap = keyMap->_next;
|
|
if (!nextMap) {
|
|
// timeline.shrink(); // BOZO
|
|
break;
|
|
}
|
|
float time2 = Json::getFloat(nextMap, "time", 0);
|
|
float mixRotate2 = Json::getFloat(nextMap, "mixRotate", 1);
|
|
float mixX2 = Json::getFloat(nextMap, "mixX", 1);
|
|
float mixY2 = Json::getFloat(nextMap, "mixY", mixX2);
|
|
curve = Json::getItem(keyMap, "curve");
|
|
if (curve != NULL) {
|
|
bezier = readCurve(curve, timeline, bezier, frame, 0, time, time2, mixRotate, mixRotate2, 1);
|
|
bezier = readCurve(curve, timeline, bezier, frame, 1, time, time2, mixX, mixX2, 1);
|
|
bezier = readCurve(curve, timeline, bezier, frame, 2, time, time2, mixY, mixY2, 1);
|
|
}
|
|
time = time2;
|
|
mixRotate = mixRotate2;
|
|
mixX = mixX2;
|
|
mixY = mixY2;
|
|
keyMap = nextMap;
|
|
}
|
|
timelines.add(timeline);
|
|
}
|
|
}
|
|
}
|
|
|
|
/** Attachment timelines. */
|
|
for (Json *attachmenstMap = attachments ? attachments->_child : NULL; attachmenstMap; attachmenstMap = attachmenstMap->_next) {
|
|
Skin *skin = skeletonData->findSkin(attachmenstMap->_name);
|
|
for (slotMap = attachmenstMap->_child; slotMap; slotMap = slotMap->_next) {
|
|
int slotIndex = findSlotIndex(skeletonData, slotMap->_name, timelines);
|
|
if (slotIndex == -1) return NULL;
|
|
|
|
for (Json *attachmentMap = slotMap->_child; attachmentMap; attachmentMap = attachmentMap->_next) {
|
|
Attachment *attachment = skin->getAttachment(slotIndex, attachmentMap->_name);
|
|
if (!attachment) {
|
|
ContainerUtil::cleanUpVectorOfPointers(timelines);
|
|
setError(NULL, "Attachment not found: ", attachmentMap->_name);
|
|
return NULL;
|
|
}
|
|
|
|
for (Json *timelineMap = attachmentMap->_child; timelineMap; timelineMap = timelineMap->_next) {
|
|
keyMap = timelineMap->_child;
|
|
if (keyMap == NULL) continue;
|
|
int frames = timelineMap->_size;
|
|
String timelineName = timelineMap->_name;
|
|
if (timelineName == "deform") {
|
|
VertexAttachment *vertexAttachment = static_cast<VertexAttachment *>(attachment);
|
|
bool weighted = vertexAttachment->_bones.size() != 0;
|
|
Vector<float> &verts = vertexAttachment->_vertices;
|
|
int deformLength = weighted ? (int) verts.size() / 3 * 2 : (int) verts.size();
|
|
|
|
DeformTimeline *timeline = new (__FILE__, __LINE__) DeformTimeline(frames,
|
|
frames, slotIndex, vertexAttachment);
|
|
float time = Json::getFloat(keyMap, "time", 0);
|
|
for (frame = 0, bezier = 0;; frame++) {
|
|
Json *vertices = Json::getItem(keyMap, "vertices");
|
|
Vector<float> deformed;
|
|
if (!vertices) {
|
|
if (weighted) {
|
|
deformed.setSize(deformLength, 0);
|
|
} else {
|
|
deformed.clearAndAddAll(vertexAttachment->_vertices);
|
|
}
|
|
} else {
|
|
deformed.setSize(deformLength, 0);
|
|
int v, start = Json::getInt(keyMap, "offset", 0);
|
|
Json *vertex;
|
|
if (_scale == 1) {
|
|
for (vertex = vertices->_child, v = start; vertex; vertex = vertex->_next, ++v) {
|
|
deformed[v] = vertex->_valueFloat;
|
|
}
|
|
} else {
|
|
for (vertex = vertices->_child, v = start; vertex; vertex = vertex->_next, ++v) {
|
|
deformed[v] = vertex->_valueFloat * _scale;
|
|
}
|
|
}
|
|
if (!weighted) {
|
|
Vector<float> &verticesAttachment = vertexAttachment->_vertices;
|
|
for (v = 0; v < deformLength; ++v) {
|
|
deformed[v] += verticesAttachment[v];
|
|
}
|
|
}
|
|
}
|
|
timeline->setFrame(frame, time, deformed);
|
|
nextMap = keyMap->_next;
|
|
if (!nextMap) {
|
|
// timeline.shrink(); // BOZO
|
|
break;
|
|
}
|
|
float time2 = Json::getFloat(nextMap, "time", 0);
|
|
curve = Json::getItem(keyMap, "curve");
|
|
if (curve) {
|
|
bezier = readCurve(curve, timeline, bezier, frame, 0, time, time2, 0, 1, 1);
|
|
}
|
|
time = time2;
|
|
keyMap = nextMap;
|
|
}
|
|
timelines.add(timeline);
|
|
} else if (timelineName == "sequence") {
|
|
SequenceTimeline *timeline = new SequenceTimeline(frames, slotIndex, attachment);
|
|
float lastDelay = 0;
|
|
for (frame = 0; keyMap != NULL; keyMap = keyMap->_next, frame++) {
|
|
float delay = Json::getFloat(keyMap, "delay", lastDelay);
|
|
float time = Json::getFloat(keyMap, "time", 0);
|
|
String modeString = Json::getString(keyMap, "mode", "hold");
|
|
int index = Json::getInt(keyMap, "index", 0);
|
|
SequenceMode mode = SequenceMode::hold;
|
|
if (modeString == "once") mode = SequenceMode::once;
|
|
if (modeString == "loop") mode = SequenceMode::loop;
|
|
if (modeString == "pingpong") mode = SequenceMode::pingpong;
|
|
if (modeString == "onceReverse") mode = SequenceMode::onceReverse;
|
|
if (modeString == "loopReverse") mode = SequenceMode::loopReverse;
|
|
if (modeString == "pingpongReverse") mode = SequenceMode::pingpongReverse;
|
|
timeline->setFrame(frame, time, mode, index, delay);
|
|
lastDelay = delay;
|
|
}
|
|
timelines.add(timeline);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/** Draw order timeline. */
|
|
if (drawOrder) {
|
|
DrawOrderTimeline *timeline = new (__FILE__, __LINE__) DrawOrderTimeline(drawOrder->_size);
|
|
|
|
for (keyMap = drawOrder->_child, frame = 0; keyMap; keyMap = keyMap->_next, ++frame) {
|
|
int ii;
|
|
Vector<int> drawOrder2;
|
|
Json *offsets = Json::getItem(keyMap, "offsets");
|
|
if (offsets) {
|
|
Json *offsetMap;
|
|
Vector<int> unchanged;
|
|
unchanged.ensureCapacity(skeletonData->_slots.size() - offsets->_size);
|
|
unchanged.setSize(skeletonData->_slots.size() - offsets->_size, 0);
|
|
size_t originalIndex = 0, unchangedIndex = 0;
|
|
|
|
drawOrder2.ensureCapacity(skeletonData->_slots.size());
|
|
drawOrder2.setSize(skeletonData->_slots.size(), 0);
|
|
for (ii = (int) skeletonData->_slots.size() - 1; ii >= 0; --ii)
|
|
drawOrder2[ii] = -1;
|
|
|
|
for (offsetMap = offsets->_child; offsetMap; offsetMap = offsetMap->_next) {
|
|
int slotIndex = findSlotIndex(skeletonData, Json::getString(offsetMap, "slot", 0), timelines);
|
|
if (slotIndex == -1) return NULL;
|
|
|
|
/* Collect unchanged items. */
|
|
while (originalIndex != (size_t) slotIndex)
|
|
unchanged[unchangedIndex++] = (int) originalIndex++;
|
|
/* Set changed items. */
|
|
drawOrder2[originalIndex + Json::getInt(offsetMap, "offset", 0)] = (int) originalIndex;
|
|
originalIndex++;
|
|
}
|
|
/* Collect remaining unchanged items. */
|
|
while ((int) originalIndex < (int) skeletonData->_slots.size())
|
|
unchanged[unchangedIndex++] = (int) originalIndex++;
|
|
/* Fill in unchanged items. */
|
|
for (ii = (int) skeletonData->_slots.size() - 1; ii >= 0; ii--)
|
|
if (drawOrder2[ii] == -1) drawOrder2[ii] = unchanged[--unchangedIndex];
|
|
}
|
|
timeline->setFrame(frame, Json::getFloat(keyMap, "time", 0), drawOrder2);
|
|
}
|
|
timelines.add(timeline);
|
|
}
|
|
|
|
/** Event timeline. */
|
|
if (events) {
|
|
EventTimeline *timeline = new (__FILE__, __LINE__) EventTimeline(events->_size);
|
|
|
|
for (keyMap = events->_child, frame = 0; keyMap; keyMap = keyMap->_next, ++frame) {
|
|
Event *event;
|
|
EventData *eventData = skeletonData->findEvent(Json::getString(keyMap, "name", 0));
|
|
if (!eventData) {
|
|
ContainerUtil::cleanUpVectorOfPointers(timelines);
|
|
setError(NULL, "Event not found: ", Json::getString(keyMap, "name", 0));
|
|
return NULL;
|
|
}
|
|
|
|
event = new (__FILE__, __LINE__) Event(Json::getFloat(keyMap, "time", 0), *eventData);
|
|
event->_intValue = Json::getInt(keyMap, "int", eventData->_intValue);
|
|
event->_floatValue = Json::getFloat(keyMap, "float", eventData->_floatValue);
|
|
event->_stringValue = Json::getString(keyMap, "string", eventData->_stringValue.buffer());
|
|
if (!eventData->_audioPath.isEmpty()) {
|
|
event->_volume = Json::getFloat(keyMap, "volume", 1);
|
|
event->_balance = Json::getFloat(keyMap, "balance", 0);
|
|
}
|
|
timeline->setFrame(frame, event);
|
|
}
|
|
timelines.add(timeline);
|
|
}
|
|
|
|
float duration = 0;
|
|
for (size_t i = 0; i < timelines.size(); i++)
|
|
duration = MathUtil::max(duration, timelines[i]->getDuration());
|
|
return new (__FILE__, __LINE__) Animation(String(root->_name), timelines, duration);
|
|
}
|
|
|
|
void SkeletonJson::readVertices(Json *attachmentMap, VertexAttachment *attachment, size_t verticesLength) {
|
|
Json *entry;
|
|
size_t i, n, nn, entrySize;
|
|
Vector<float> vertices;
|
|
|
|
attachment->setWorldVerticesLength(verticesLength);
|
|
|
|
entry = Json::getItem(attachmentMap, "vertices");
|
|
entrySize = entry->_size;
|
|
vertices.ensureCapacity(entrySize);
|
|
vertices.setSize(entrySize, 0);
|
|
for (entry = entry->_child, i = 0; entry; entry = entry->_next, ++i)
|
|
vertices[i] = entry->_valueFloat;
|
|
|
|
if (verticesLength == entrySize) {
|
|
if (_scale != 1) {
|
|
for (i = 0; i < entrySize; ++i)
|
|
vertices[i] *= _scale;
|
|
}
|
|
|
|
attachment->getVertices().clearAndAddAll(vertices);
|
|
return;
|
|
}
|
|
|
|
Vertices bonesAndWeights;
|
|
bonesAndWeights._bones.ensureCapacity(verticesLength * 3);
|
|
bonesAndWeights._vertices.ensureCapacity(verticesLength * 3 * 3);
|
|
|
|
for (i = 0, n = entrySize; i < n;) {
|
|
int boneCount = (int) vertices[i++];
|
|
bonesAndWeights._bones.add(boneCount);
|
|
for (nn = i + boneCount * 4; i < nn; i += 4) {
|
|
bonesAndWeights._bones.add((int) vertices[i]);
|
|
bonesAndWeights._vertices.add(vertices[i + 1] * _scale);
|
|
bonesAndWeights._vertices.add(vertices[i + 2] * _scale);
|
|
bonesAndWeights._vertices.add(vertices[i + 3]);
|
|
}
|
|
}
|
|
|
|
attachment->getVertices().clearAndAddAll(bonesAndWeights._vertices);
|
|
attachment->getBones().clearAndAddAll(bonesAndWeights._bones);
|
|
}
|
|
|
|
void SkeletonJson::setError(Json *root, const String &value1, const String &value2) {
|
|
_error = String(value1).append(value2);
|
|
delete root;
|
|
}
|