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spine-runtimes/spine-cocos2dx/example
History
NathanSweet c0fdc454a2 Fixed inconsistent newlines.
License header was followed by \n\n and files ended with \n. Changed to \r\n.
2016-10-15 23:45:16 +02:00
..
Classes
Fixed inconsistent newlines.
2016-10-15 23:45:16 +02:00
proj.android
[cocos2dx] Clean-up
2016-10-11 16:06:49 +02:00
proj.ios_mac
[cocos2d-x] Fixed up binary loader support
2016-10-03 14:18:57 +02:00
proj.linux
Updated spine-c, spine-sfml, spine-cocos2d-objc and spine-cocos2dx to 3.2.01
2016-06-22 15:23:31 +02:00
proj.win32
[c][sfml][cocos2d-x][cocos2d-objc] Updated to 3.3.07 (#629)
2016-07-05 19:53:24 +02:00
Resources/common
Cleaned up assets in runtime examples, runtimes.sh now copies all assets to the required locations, except for spine-unity.
2016-09-05 15:05:23 +02:00
.cocos-project.json
Updated spine-c, spine-sfml, spine-cocos2d-objc and spine-cocos2dx to 3.2.01
2016-06-22 15:23:31 +02:00
.gitignore
[cocos2dx] Clean-up
2016-10-11 16:06:49 +02:00
CMakeLists.txt
Updated spine-c, spine-sfml, spine-cocos2d-objc and spine-cocos2dx to 3.2.01
2016-06-22 15:23:31 +02:00
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