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spine-runtimes
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spine-unity
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com.esotericsoftware.spine.urp-shaders
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History
Harald Csaszar
74819b6c59
Merge branch '4.1' into 4.2-beta
2023-07-11 13:27:32 +02:00
..
2D
[unity] Fixed URP shaders compile error on Unity 2023.1.
Closes
#2311
.
2023-07-03 20:55:19 +02:00
Include
Merge branch '4.1' into 4.2-beta
2023-07-11 13:27:32 +02:00
Outline
[unity] URP shaders: Fixed SRP batcher compatibility issues and compile errors at some project configurations.
2023-05-31 17:53:02 +02:00
2D.meta
…
Include.meta
…
Outline.meta
[unity] Added ontline-only single pass shaders to LWRP and URP packages. This allows for separate outline child GameObjects that reference the existing Mesh of their parent, and re-draw the mesh using this outline shader.
2020-03-27 16:56:33 +01:00
Spine-Skeleton-URP.shader
[unity] Added support for Tint Black at all Spine URP shaders (2D and 3D) and at
Spine/Sprite
shaders.
Closes
#1705
.
2023-05-31 12:05:43 +02:00
Spine-Skeleton-URP.shader.meta
…
Spine-SkeletonLit-URP.shader
[unity] Added support for Tint Black at all Spine URP shaders (2D and 3D) and at
Spine/Sprite
shaders.
Closes
#1705
.
2023-05-31 12:05:43 +02:00
Spine-SkeletonLit-URP.shader.meta
…
Spine-Sprite-URP.shader
Merge branch '4.1' into 4.2-beta
2023-05-31 17:54:42 +02:00
Spine-Sprite-URP.shader.meta
…