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https://github.com/EsotericSoftware/spine-runtimes.git
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Replace direct bounds calculation with BoundsProvider interface for better performance and correctness. This enables filters to work properly and makes it easier to get the correct bounds (SkeletonSprite.bounds). BREAKING CHANGES: - Removed getAnimationBounds() method. Replace it with the appropriate BoundsProvider implementation based on your use case, or create your own. - hitTest() now uses the assigned BoundsProvider instead of direct calculation. For accurate hit testing, use CurrentPoseBoundsProvider and call calculateBounds() each frame or on click. New features: - Add BoundsProvider abstract class and AABBRectangleBoundsProvider, CurrentPoseBoundsProvider, SetupPoseBoundsProvider, SkinsAndAnimationBoundsProvider implementations - SkeletonSprite constructor now accepts a third optional parameter for BoundsProvider. SetupPoseBoundsProvider is used by default. - Added calculateBounds() to recalculate bounds on demand (useful with CurrentPoseBoundsProvider)
58 lines
2.4 KiB
Haxe
58 lines
2.4 KiB
Haxe
/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated April 5, 2025. Replaces all prior versions.
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*
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* Copyright (c) 2013-2025, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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package spine.boundsprovider;
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import spine.animation.AnimationState;
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import spine.boundsprovider.BoundsProvider.BoundsGameObject;
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import spine.boundsprovider.BoundsProvider.BoundsRectangle;
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/** A bounds provider that provides a fixed size given by the user. */
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class AABBRectangleBoundsProvider extends BoundsProvider {
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private var x:Float;
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private var y:Float;
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private var width:Float;
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private var height:Float;
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public function new(x:Float, y:Float, width:Float, height:Float) {
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this.x = x;
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this.y = y;
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this.width = width;
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this.height = height;
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}
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public function calculateBounds(gameObject:BoundsGameObject, out:BoundsRectangle):BoundsRectangle {
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out.x = x;
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out.y = y;
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out.width = width;
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out.height = height;
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return out;
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}
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}
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