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spine-runtimes/spine-unity/Modules/com.esotericsoftware.spine.urp-shaders/Shaders
History
Harald Csaszar 4d0178dcbe [unity] Added Fog material toggle to "Universal Render Pipeline/Spine/Skeleton Lit" shader defaulting to disabled. See #2959.
2025-10-23 11:52:40 +02:00
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2D
[unity] Changed local URP shader include paths to package-relative to allow re-use outside package. Closes #2919.
2025-09-01 19:23:28 +02:00
BlendModes
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Include
[unity] Added Fog material toggle to "Universal Render Pipeline/Spine/Skeleton Lit" shader defaulting to disabled. See #2959.
2025-10-23 11:52:40 +02:00
Outline
[unity] Fixed outline shaders semi transparent gap around skeleton. All outline shaders now provide a Fill parameter. Closes #2758.
2025-02-20 19:37:20 +01:00
2D.meta
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BlendModes.meta
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Include.meta
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Outline.meta
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Spine-Skeleton-URP.shader
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Spine-Skeleton-URP.shader.meta
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Spine-SkeletonLit-URP.shader
[unity] Added Fog material toggle to "Universal Render Pipeline/Spine/Skeleton Lit" shader defaulting to disabled. See #2959.
2025-10-23 11:52:40 +02:00
Spine-SkeletonLit-URP.shader.meta
…
Spine-Sprite-URP.shader
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Spine-Sprite-URP.shader.meta
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