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spine-runtimes
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Harald Csaszar
ae315f555b
[unity] SkeletonGraphic: Fixed incorrect settings as material variants 'CanvasGroupStraight'. See commit f4c0f64.
2024-03-15 10:39:15 +01:00
..
SkeletonGraphic-PMATexture
[unity] Fixed Tint Black for transparent vertex alpha, see
#2457
(previous fix was incorrect). Added SkeletonGraphic TintBlack blend mode shaders and separate material sets.
2024-03-05 18:31:20 +01:00
SkeletonGraphic-StaightAlphaTexture
[unity] SkeletonGraphic: Fixed incorrect settings as material variants 'CanvasGroupStraight'. See commit f4c0f64.
2024-03-15 10:39:15 +01:00
SkeletonGraphic-PMATexture.meta
[unity] Fixed Tint Black for transparent vertex alpha, see
#2457
(previous fix was incorrect). Added SkeletonGraphic TintBlack blend mode shaders and separate material sets.
2024-03-05 18:31:20 +01:00
SkeletonGraphic-StaightAlphaTexture.meta
[unity] Fixed Tint Black for transparent vertex alpha, see
#2457
(previous fix was incorrect). Added SkeletonGraphic TintBlack blend mode shaders and separate material sets.
2024-03-05 18:31:20 +01:00