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spine-runtimes/spine-unity/Assets
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Harald Csaszar a182cdb169 [unity] Fixed MeshGenerator not updating triangle indices when inactive bone implicitly clears attachment. Closes #1984.
2021-11-10 19:32:52 +01:00
..
Spine
[unity] Fixed MeshGenerator not updating triangle indices when inactive bone implicitly clears attachment. Closes #1984.
2021-11-10 19:32:52 +01:00
Spine Examples
[unity] Renamed example script DataAssetsFromExportsExample to RuntimeLoadFromExportsExample and performed minor cleanup.
2021-11-10 11:03:23 +01:00
SpineTests
Remove BOMs
2021-08-18 20:51:17 +02:00
Spine Examples.meta
[unity] Rename Examples to Spine Examples
2018-02-11 18:13:52 +08:00
Spine.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
SpineTests.meta
[csharp] Ported automated test set 'AnimationStateTests' to csharp and Unity.
2020-05-06 16:03:04 +02:00
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