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spine-runtimes
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spine-runtimes
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spine-godot
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example
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badlogic
1a0b243b63
[godot] SpineBoneNode debug rendering and enable flag.
2022-05-02 17:52:31 +02:00
..
assets
[godot] Fix SpineBone::set_global_transform and examples
2022-05-02 16:57:46 +02:00
examples
[godot] Fix SpineBone::set_global_transform and examples
2022-05-02 16:57:46 +02:00
tests
[godot] SpineBoneNode debug rendering and enable flag.
2022-05-02 17:52:31 +02:00
default_env.tres
[godot] Initial commit
2021-09-28 11:27:11 +02:00
icon.png
[godot] Initial commit
2021-09-28 11:27:11 +02:00
icon.png.import
[godot] Fix examples/export/runtime.sh for godot, fix MeshAttachment, fix Godot example
2022-04-04 14:38:04 +02:00
project.godot
[godot] SpineSprite preview properties, finished SpineBoneNode, bone node example.
2022-05-01 05:00:03 +02:00