85 lines
3.1 KiB
Lua

-------------------------------------------------------------------------------
-- Spine Runtimes Software License v2.5
--
-- Copyright (c) 2013-2016, Esoteric Software
-- All rights reserved.
--
-- You are granted a perpetual, non-exclusive, non-sublicensable, and
-- non-transferable license to use, install, execute, and perform the Spine
-- Runtimes software and derivative works solely for personal or internal
-- use. Without the written permission of Esoteric Software (see Section 2 of
-- the Spine Software License Agreement), you may not (a) modify, translate,
-- adapt, or develop new applications using the Spine Runtimes or otherwise
-- create derivative works or improvements of the Spine Runtimes or (b) remove,
-- delete, alter, or obscure any trademarks or any copyright, trademark, patent,
-- or other intellectual property or proprietary rights notices on or in the
-- Software, including any copy thereof. Redistributions in binary or source
-- form must include this license and terms.
--
-- THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
-- IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
-- MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
-- EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
-- PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
-- USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
-- IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
-- ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-- POSSIBILITY OF SUCH DAMAGE.
-------------------------------------------------------------------------------
local utils = require "spine-lua.utils"
local interpolation = require "spine-lua.Interpolation"
local setmetatable = setmetatable
local math_min = math.min
local math_max = math.max
local ipairs = ipairs
local table_insert = table.insert
local table_remove = table.remove
local utils_deg_rad = utils.degRad
local math_sqrt = math.sqrt
local math_sin = math.sin
local math_cos = math.cos
local SwirlEffect = {}
SwirlEffect.__index = SwirlEffect
function SwirlEffect.new (radius)
local self = {
worldX = 0,
worldY = 0,
centerX = 0,
centerY = 0,
radius = radius,
angle = 0,
interpolation = interpolation.pow2
}
setmetatable(self, SwirlEffect)
return self
end
function SwirlEffect:beginEffect (skeleton)
self.worldX = skeleton.x + self.centerX
self.worldY = skeleton.y + self.centerY
self.angleRad = self.angle * utils_deg_rad
end
function SwirlEffect:transform (vertex)
local x = vertex.x - self.worldX
local y = vertex.y - self.worldY
local dist = math_sqrt(x * x + y * y)
if (dist < self.radius) then
local theta = interpolation.apply(self.interpolation, 0, self.angleRad, (self.radius - dist) / self.radius)
local cos = math_cos(theta)
local sin = math_sin(theta)
vertex.x = cos * x - sin * y + self.worldX
vertex.y = sin * x + cos * y + self.worldY
end
end
function SwirlEffect:endEffect ()
end
return SwirlEffect