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* [ue4] Normal Generation Improvement All the vertex normals now face correct direction. It will prevent some of the flicker in some occasions. * [ue4] A Huge Rendering Improvement A really huge upgrade for the rendering. Now the renderer can resolving CCW of the triangles to remove the black spot of some parts, and it now has much more simple normal generation. There is no need to restrict the movement of the joint / bone to avoid some ugly black spots being rendered from now, just do it without even thinking about it! And also the flicking bug that caused by the normal flipping bug has been fixed with it, so now you can use lit material more practically with spine. Try to create some cool scenes with a great light setting!