mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 01:36:02 +08:00
91 lines
3.4 KiB
Swift
91 lines
3.4 KiB
Swift
/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated April 5, 2025. Replaces all prior versions.
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*
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* Copyright (c) 2013-2025, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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import SwiftUI
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import Spine
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struct DisableRendering: View {
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@StateObject
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var controller = SpineController(
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onInitialized: { controller in
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controller.animationState.setAnimationByName(
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trackIndex: 0,
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animationName: "walk",
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loop: true
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)
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}
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)
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@State
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var isRendering: Bool?
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var body: some View {
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VStack {
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List {
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VStack(alignment: .leading) {
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Text("Scroll spine boy out of the viewport")
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Text("Rendering is disabled when the spine view moves out of the viewport, preserving CPU/GPU resources.")
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.foregroundColor(.secondary)
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}
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SpineView(
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from: .bundle(atlasFileName: "spineboy-pma.atlas", skeletonFileName: "spineboy-pro.skel"),
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controller: controller,
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isRendering: $isRendering
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)
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.frame(minHeight: 200)
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.onAppear {
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isRendering = true
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print("rendering enabled")
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}
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.onDisappear {
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isRendering = false
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print("rendering disabled")
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}
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Text("Foo")
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.frame(minHeight: 400)
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Text("Bar")
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.frame(minHeight: 400)
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Text("Baz")
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.frame(minHeight: 400)
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}
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}
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.navigationTitle("Disable Rendering")
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.navigationBarTitleDisplayMode(.inline)
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}
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}
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#Preview {
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DisableRendering()
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}
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