spine-runtimes/spine-cpp/src/spine/IkConstraintData.cpp

64 lines
2.5 KiB
C++

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated April 5, 2025. Replaces all prior versions.
*
* Copyright (c) 2013-2025, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
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*
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*****************************************************************************/
#include <spine/IkConstraintData.h>
#include <spine/IkConstraint.h>
#include <spine/BoneData.h>
#include <spine/Skeleton.h>
using namespace spine;
RTTI_IMPL(IkConstraintData, ConstraintData)
IkConstraintData::IkConstraintData(const String &name) : ConstraintDataGeneric<IkConstraint, IkConstraintPose>(name), _target(NULL), _uniform(false) {
}
Array<BoneData *> &IkConstraintData::getBones() {
return _bones;
}
BoneData &IkConstraintData::getTarget() {
return *_target;
}
void IkConstraintData::setTarget(BoneData &inValue) {
_target = &inValue;
}
bool IkConstraintData::getUniform() {
return _uniform;
}
void IkConstraintData::setUniform(bool uniform) {
_uniform = uniform;
}
Constraint &IkConstraintData::create(Skeleton &skeleton) {
return *(new (__FILE__, __LINE__) IkConstraint(*this, skeleton));
}