mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
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32 lines
1.1 KiB
Plaintext
32 lines
1.1 KiB
Plaintext
# When text is set to "auto", the path is marked for automatic end-of-line normalization.
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# If git decides that the content is text, its line endings are normalized to LF on checkin.
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# Set in case people don't have core.autocrlf set.
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* text=auto
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*.sh text eol=lf
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*.java text eol=lf
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*.cs text eol=lf
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*.ts text eol=lf
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*.js text eol=lf
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*.cpp text eol=lf
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*.h text eol=lf
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*.c text eol=lf
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*.dart text eol=lf
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*.hx text eol=lf
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*.swift text eol=lf
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# Unity specific
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*.mat merge=unityyamlmerge text eol=lf
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*.anim merge=unityyamlmerge text eol=lf
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*.unity merge=unityyamlmerge text eol=lf
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*.prefab merge=unityyamlmerge text eol=lf
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*.physicsMaterial2D merge=unityyamlmerge text eol=lf
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*.physicsMaterial merge=unityyamlmerge text eol=lf
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*.asset merge=unityyamlmerge text eol=lf
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*.meta merge=unityyamlmerge text eol=lf
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*.controller merge=unityyamlmerge text eol=lf
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# Prevent mixed line ending warnings created by Unity's code auto-updater
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*.cginc text eol=lf
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*.shader text eol=lf
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