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spine-unity
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History
Harald Csaszar
3250e74e26
[csharp][unity] Port sequence attachment. See
#1956
. Also port of other 4.1-beta branch changes compared to 4.0.
2021-11-03 15:26:22 +01:00
..
2D
[csharp][unity] Port sequence attachment. See
#1956
. Also port of other 4.1-beta branch changes compared to 4.0.
2021-11-03 15:26:22 +01:00
3D
[csharp][unity] Port sequence attachment. See
#1956
. Also port of other 4.1-beta branch changes compared to 4.0.
2021-11-03 15:26:22 +01:00
2D.meta
[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package.
Closes
#1413
.
2019-12-20 10:07:20 +01:00
3D.meta
[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package.
Closes
#1413
.
2019-12-20 10:07:20 +01:00
Outline Shaders URP.unity
[unity] Made all shaders (including URP and LWRP shaders) compatible with Linear Color Space.
Closes
#1301
.
2021-03-31 20:44:45 +02:00
Outline Shaders URP.unity.meta
[unity] Added
Outline Shaders URP
example scene demonstrating the workflow using the new
RenderExistingMesh
component and the new outline URP shader.
2020-03-27 18:53:53 +01:00