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spine-runtimes/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Private
History
NathanSweet 45362e60bf [all] Source clean up, formatting, and tabs for indentation.
2019-08-28 17:36:51 +02:00
..
SpineAtlasAsset.cpp
Updated license headers and LICENSE files.
2019-05-02 11:38:19 +02:00
SpineBoneDriverComponent.cpp
Updated license headers and LICENSE files.
2019-05-02 11:38:19 +02:00
SpineBoneFollowerComponent.cpp
Updated license headers and LICENSE files.
2019-05-02 11:38:19 +02:00
SpinePlugin.cpp
Updated license headers and LICENSE files.
2019-05-02 11:38:19 +02:00
SpinePluginPrivatePCH.h
Updated license headers and LICENSE files.
2019-05-02 11:38:19 +02:00
SpineSkeletonAnimationComponent.cpp
Updated license headers and LICENSE files.
2019-05-02 11:38:19 +02:00
SpineSkeletonComponent.cpp
Updated license headers and LICENSE files.
2019-05-02 11:38:19 +02:00
SpineSkeletonDataAsset.cpp
[ue4] Added warning if data version can't be loaded by runtime version. Fixed up skin bone requirements in renderer. Cleaned up examples.
2019-06-06 17:55:15 +02:00
SpineSkeletonRendererComponent.cpp
[ue4] Closes #1425, scratch buffer in renderer would eventually also turn into output buffer of clipper due to incorrect assignment of array.
2019-08-02 16:16:21 +02:00
SpineWidget.cpp
Merge branch '3.7' into 3.8-beta
2019-05-02 11:43:36 +02:00
SSpineWidget.cpp
[all] Source clean up, formatting, and tabs for indentation.
2019-08-28 17:36:51 +02:00
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