Logo
Explore Help
Sign In
UnityMirror/spine-runtimes
1
0
Fork 0
You've already forked spine-runtimes
mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-03-05 10:16:54 +08:00
Code Issues Packages Projects Releases Wiki Activity
spine-runtimes/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/BlendModes
History
Harald Csaszar 6b84079a08 [unity] Fixed more fragment shader output declarations (from COLOR to SV_Target), fixes ps4 shader compile error. Related to commit e229dab. See #1374.
2019-09-03 20:03:26 +02:00
..
Spine-Skeleton-PMA-Additive.shader
[unity] Fixed fragment shader output (from COLOR to SV_Target), fixes ps4 shader compile error. Closes #1374.
2019-07-10 12:43:08 +02:00
Spine-Skeleton-PMA-Additive.shader.meta
[unity] BlendModeMaterials Asset.
2018-09-08 21:13:57 +08:00
Spine-Skeleton-PMA-Multiply.shader
[unity] Fixed more fragment shader output declarations (from COLOR to SV_Target), fixes ps4 shader compile error. Related to commit e229dab. See #1374.
2019-09-03 20:03:26 +02:00
Spine-Skeleton-PMA-Multiply.shader.meta
[unity] BlendModeMaterials Asset.
2018-09-08 21:13:57 +08:00
Spine-Skeleton-PMA-Screen.shader
[unity] Fixed fragment shader output (from COLOR to SV_Target), fixes ps4 shader compile error. Closes #1374.
2019-07-10 12:43:08 +02:00
Spine-Skeleton-PMA-Screen.shader.meta
[unity] BlendModeMaterials Asset.
2018-09-08 21:13:57 +08:00
Powered by Gitea Version: 1.23.4 Page: 1770ms Template: 18ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API