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[gd_scene load_steps=4 format=2]
[ext_resource path="res://examples/07-slot-node/slot-node.gd" type="Script" id=1]
[ext_resource path="res://assets/spineboy/spinebody-data-res.tres" type="SpineSkeletonDataResource" id=2]
[ext_resource path="res://icon.png" type="Texture" id=3]
[node name="Node2D" type="Node2D"]
script = ExtResource( 1 )
[node name="Spineboy" type="SpineSprite" parent="."]
position = Vector2( 506, 480 )
scale = Vector2( 0.560712, 0.560712 )
skeleton_data_res = ExtResource( 2 )
[node name="SpineSlotNode" type="SpineSlotNode" parent="Spineboy"]
position = Vector2( 40.8752, -276.036 )
rotation = 0.837234
scale = Vector2( 1, 1 )
slot_name = "gun"
[node name="Sprite" type="Sprite" parent="Spineboy/SpineSlotNode"]
texture = ExtResource( 3 )