2013-03-30 18:26:39 +01:00

120 lines
3.2 KiB
C

/* This demonstrates implementing an extension to spine-c. spine/extension.h declares the functions that must be implemented along
* with internal methods exposed to facilitate extension. */
#include <stdio.h>
#include <stdlib.h>
#include <spine/spine.h>
#include <spine/extension.h>
#include <spine/util.h>
/**/
typedef struct {
AtlasPage super;
int extraData;
} ExampleAtlasPage;
void _ExampleAtlasPage_dispose (AtlasPage* page) {
ExampleAtlasPage* self = (ExampleAtlasPage*)page;
_AtlasPage_deinit(&self->super);
self->extraData = 0;
FREE(self)
}
AtlasPage* AtlasPage_create (const char* name) {
ExampleAtlasPage* self = CALLOC(ExampleAtlasPage, 1)
_AtlasPage_init(&self->super, name);
self->super._dispose = _ExampleAtlasPage_dispose;
self->extraData = 123;
return &self->super;
}
/**/
typedef struct {
Skeleton super;
int extraData;
} ExampleSkeleton;
void _ExampleSkeleton_dispose (Skeleton* skeleton) {
ExampleSkeleton* self = (ExampleSkeleton*)skeleton;
_Skeleton_deinit(&self->super);
self->extraData = 0;
FREE(self)
}
Skeleton* Skeleton_create (SkeletonData* data) {
ExampleSkeleton* self = CALLOC(ExampleSkeleton, 1)
_Skeleton_init(&self->super, data);
self->super._dispose = _ExampleSkeleton_dispose;
self->extraData = 789;
return &self->super;
}
/**/
typedef struct {
RegionAttachment super;
int extraData;
} ExampleRegionAttachment;
void _ExampleRegionAttachment_dispose (Attachment* attachment) {
ExampleRegionAttachment* self = (ExampleRegionAttachment*)attachment;
_RegionAttachment_deinit(&self->super);
self->extraData = 0;
FREE(self)
}
void _ExampleRegionAttachment_draw (Attachment* attachment, Slot* slot) {
// ExampleRegionAttachment* self = (ExampleRegionAttachment*)attachment;
// Draw or queue region for drawing.
}
RegionAttachment* RegionAttachment_create (const char* name, AtlasRegion* region) {
ExampleRegionAttachment* self = CALLOC(ExampleRegionAttachment, 1)
_RegionAttachment_init(&self->super, name);
self->super.super._dispose = _ExampleRegionAttachment_dispose;
self->super.super._draw = _ExampleRegionAttachment_draw;
self->extraData = 456;
return &self->super;
}
/**/
int main (void) {
Atlas* atlas = Atlas_readAtlasFile("data/spineboy.atlas");
printf("First region name: %s, x: %d, y: %d\n", atlas->regions->name, atlas->regions->x, atlas->regions->y);
printf("First page name: %s, extraData: %d\n", atlas->pages->name, ((ExampleAtlasPage*)atlas->pages)->extraData);
SkeletonJson* json = SkeletonJson_create(atlas);
SkeletonData *skeletonData = SkeletonJson_readSkeletonDataFile(json, "data/spineboy-skeleton.json");
if (!skeletonData) printf("Error: %s\n", json->error);
printf("Attachment extraData: %d\n", ((ExampleRegionAttachment*)skeletonData->defaultSkin->entries->attachment)->extraData);
Skeleton* skeleton = Skeleton_create(skeletonData);
printf("Skeleton extraData: %d\n", ((ExampleSkeleton*)skeleton)->extraData);
Animation* animation = SkeletonJson_readAnimationFile(json, "data/spineboy-walk.json", skeletonData);
if (!animation) printf("Error: %s\n", json->error);
printf("Animation timelineCount: %d\n", animation->timelineCount);
Skeleton_dispose(skeleton);
SkeletonData_dispose(skeletonData);
SkeletonJson_dispose(json);
Atlas_dispose(atlas);
return 0;
}