NathanSweet b0279701e4 Meshes, FFD and skinning for spine-cocos2d-iphone.
Also, AnimationState listeners are done using blocks.

This is for cocos2d 2.1.0. Version 3.0 and 3.1 is coming soon.
2014-05-17 22:28:24 +02:00

12 lines
168 B
Objective-C

#import "cocos2d.h"
#import <spine/spine-cocos2d-iphone.h>
@interface SpineboyExample : CCLayerColor {
SkeletonAnimation* skeletonNode;
}
+ (CCScene*) scene;
@end