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spine-runtimes
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spine-runtimes
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spine-unity
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com.esotericsoftware.spine.timeline
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Harald Csaszar
1d2cad34a3
[unity] Fixed incorrect Timeline flip clip state when paused.
Closes
#1865
.
2021-03-23 19:35:27 +01:00
..
PlayableHandle Component
[unity] Updated license headers at Timeline classes.
2020-07-23 16:29:41 +02:00
SpineAnimationState
[unity] Added null check at Timeline SpineAnimationStateClip.
Closes
#1800
.
2020-10-28 16:00:54 +01:00
SpineSkeletonFlip
[unity] Fixed incorrect Timeline flip clip state when paused.
Closes
#1865
.
2021-03-23 19:35:27 +01:00
PlayableHandle Component.meta
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
2019-07-26 19:31:43 +02:00
spine-timeline.asmdef
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
2019-07-26 19:31:43 +02:00
spine-timeline.asmdef.meta
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
2019-07-26 19:31:43 +02:00
SpineAnimationState.meta
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
2019-07-26 19:31:43 +02:00
SpineSkeletonFlip.meta
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
2019-07-26 19:31:43 +02:00