mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-05 14:54:53 +08:00
171 lines
6.8 KiB
C++
171 lines
6.8 KiB
C++
/******************************************************************************
|
|
* Spine Runtimes License Agreement
|
|
* Last updated April 5, 2025. Replaces all prior versions.
|
|
*
|
|
* Copyright (c) 2013-2025, Esoteric Software LLC
|
|
*
|
|
* Integration of the Spine Runtimes into software or otherwise creating
|
|
* derivative works of the Spine Runtimes is permitted under the terms and
|
|
* conditions of Section 2 of the Spine Editor License Agreement:
|
|
* http://esotericsoftware.com/spine-editor-license
|
|
*
|
|
* Otherwise, it is permitted to integrate the Spine Runtimes into software
|
|
* or otherwise create derivative works of the Spine Runtimes (collectively,
|
|
* "Products"), provided that each user of the Products must obtain their own
|
|
* Spine Editor license and redistribution of the Products in any form must
|
|
* include this license and copyright notice.
|
|
*
|
|
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
|
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*****************************************************************************/
|
|
|
|
#include <spine/TransformConstraintTimeline.h>
|
|
|
|
#include <spine/Event.h>
|
|
#include <spine/Skeleton.h>
|
|
|
|
#include <spine/Animation.h>
|
|
#include <spine/Property.h>
|
|
#include <spine/Slot.h>
|
|
#include <spine/SlotData.h>
|
|
#include <spine/TransformConstraint.h>
|
|
#include <spine/TransformConstraintData.h>
|
|
#include <spine/TransformConstraintPose.h>
|
|
|
|
using namespace spine;
|
|
|
|
RTTI_IMPL_MULTI(TransformConstraintTimeline, CurveTimeline, ConstraintTimeline)
|
|
|
|
TransformConstraintTimeline::TransformConstraintTimeline(size_t frameCount, size_t bezierCount, int transformConstraintIndex)
|
|
: CurveTimeline(frameCount, TransformConstraintTimeline::ENTRIES, bezierCount), ConstraintTimeline(transformConstraintIndex) {
|
|
PropertyId ids[] = {((PropertyId) Property_TransformConstraint << 32) | transformConstraintIndex};
|
|
setPropertyIds(ids, 1);
|
|
}
|
|
|
|
TransformConstraintTimeline::~TransformConstraintTimeline() {
|
|
}
|
|
|
|
void TransformConstraintTimeline::apply(Skeleton &skeleton, float lastTime, float time, Array<Event *> *pEvents, float alpha, MixBlend blend,
|
|
MixDirection direction, bool appliedPose) {
|
|
SP_UNUSED(lastTime);
|
|
SP_UNUSED(pEvents);
|
|
SP_UNUSED(direction);
|
|
|
|
TransformConstraint *constraint = (TransformConstraint *) skeleton._constraints[_constraintIndex];
|
|
if (!constraint->isActive()) return;
|
|
TransformConstraintPose &pose = appliedPose ? *constraint->_applied : constraint->_pose;
|
|
|
|
if (time < _frames[0]) {
|
|
TransformConstraintPose &setup = constraint->_data._setup;
|
|
switch (blend) {
|
|
case MixBlend_Setup:
|
|
pose._mixRotate = setup._mixRotate;
|
|
pose._mixX = setup._mixX;
|
|
pose._mixY = setup._mixY;
|
|
pose._mixScaleX = setup._mixScaleX;
|
|
pose._mixScaleY = setup._mixScaleY;
|
|
pose._mixShearY = setup._mixShearY;
|
|
return;
|
|
case MixBlend_First:
|
|
pose._mixRotate += (setup._mixRotate - pose._mixRotate) * alpha;
|
|
pose._mixX += (setup._mixX - pose._mixX) * alpha;
|
|
pose._mixY += (setup._mixY - pose._mixY) * alpha;
|
|
pose._mixScaleX += (setup._mixScaleX - pose._mixScaleX) * alpha;
|
|
pose._mixScaleY += (setup._mixScaleY - pose._mixScaleY) * alpha;
|
|
pose._mixShearY += (setup._mixShearY - pose._mixShearY) * alpha;
|
|
return;
|
|
default:
|
|
return;
|
|
}
|
|
}
|
|
|
|
float rotate, x, y, scaleX, scaleY, shearY;
|
|
int i = Animation::search(_frames, time, ENTRIES);
|
|
int curveType = (int) _curves[i / ENTRIES];
|
|
switch (curveType) {
|
|
case LINEAR: {
|
|
float before = _frames[i];
|
|
rotate = _frames[i + ROTATE];
|
|
x = _frames[i + X];
|
|
y = _frames[i + Y];
|
|
scaleX = _frames[i + SCALEX];
|
|
scaleY = _frames[i + SCALEY];
|
|
shearY = _frames[i + SHEARY];
|
|
float t = (time - before) / (_frames[i + ENTRIES] - before);
|
|
rotate += (_frames[i + ENTRIES + ROTATE] - rotate) * t;
|
|
x += (_frames[i + ENTRIES + X] - x) * t;
|
|
y += (_frames[i + ENTRIES + Y] - y) * t;
|
|
scaleX += (_frames[i + ENTRIES + SCALEX] - scaleX) * t;
|
|
scaleY += (_frames[i + ENTRIES + SCALEY] - scaleY) * t;
|
|
shearY += (_frames[i + ENTRIES + SHEARY] - shearY) * t;
|
|
break;
|
|
}
|
|
case STEPPED: {
|
|
rotate = _frames[i + ROTATE];
|
|
x = _frames[i + X];
|
|
y = _frames[i + Y];
|
|
scaleX = _frames[i + SCALEX];
|
|
scaleY = _frames[i + SCALEY];
|
|
shearY = _frames[i + SHEARY];
|
|
break;
|
|
}
|
|
default: {
|
|
rotate = getBezierValue(time, i, ROTATE, curveType - BEZIER);
|
|
x = getBezierValue(time, i, X, curveType + BEZIER_SIZE - BEZIER);
|
|
y = getBezierValue(time, i, Y, curveType + BEZIER_SIZE * 2 - BEZIER);
|
|
scaleX = getBezierValue(time, i, SCALEX, curveType + BEZIER_SIZE * 3 - BEZIER);
|
|
scaleY = getBezierValue(time, i, SCALEY, curveType + BEZIER_SIZE * 4 - BEZIER);
|
|
shearY = getBezierValue(time, i, SHEARY, curveType + BEZIER_SIZE * 5 - BEZIER);
|
|
}
|
|
}
|
|
|
|
switch (blend) {
|
|
case MixBlend_Setup: {
|
|
TransformConstraintPose &setup = constraint->_data._setup;
|
|
pose._mixRotate = setup._mixRotate + (rotate - setup._mixRotate) * alpha;
|
|
pose._mixX = setup._mixX + (x - setup._mixX) * alpha;
|
|
pose._mixY = setup._mixY + (y - setup._mixY) * alpha;
|
|
pose._mixScaleX = setup._mixScaleX + (scaleX - setup._mixScaleX) * alpha;
|
|
pose._mixScaleY = setup._mixScaleY + (scaleY - setup._mixScaleY) * alpha;
|
|
pose._mixShearY = setup._mixShearY + (shearY - setup._mixShearY) * alpha;
|
|
break;
|
|
}
|
|
case MixBlend_First:
|
|
case MixBlend_Replace:
|
|
pose._mixRotate += (rotate - pose._mixRotate) * alpha;
|
|
pose._mixX += (x - pose._mixX) * alpha;
|
|
pose._mixY += (y - pose._mixY) * alpha;
|
|
pose._mixScaleX += (scaleX - pose._mixScaleX) * alpha;
|
|
pose._mixScaleY += (scaleY - pose._mixScaleY) * alpha;
|
|
pose._mixShearY += (shearY - pose._mixShearY) * alpha;
|
|
break;
|
|
case MixBlend_Add:
|
|
pose._mixRotate += rotate * alpha;
|
|
pose._mixX += x * alpha;
|
|
pose._mixY += y * alpha;
|
|
pose._mixScaleX += scaleX * alpha;
|
|
pose._mixScaleY += scaleY * alpha;
|
|
pose._mixShearY += shearY * alpha;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void TransformConstraintTimeline::setFrame(int frame, float time, float mixRotate, float mixX, float mixY, float mixScaleX, float mixScaleY,
|
|
float mixShearY) {
|
|
frame *= ENTRIES;
|
|
_frames[frame] = time;
|
|
_frames[frame + ROTATE] = mixRotate;
|
|
_frames[frame + X] = mixX;
|
|
_frames[frame + Y] = mixY;
|
|
_frames[frame + SCALEX] = mixScaleX;
|
|
_frames[frame + SCALEY] = mixScaleY;
|
|
_frames[frame + SHEARY] = mixShearY;
|
|
} |