Logo
Explore Help
Sign In
UnityMirror/spine-runtimes
1
0
Fork 0
You've already forked spine-runtimes
mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2025-12-21 01:36:02 +08:00
Code Issues Packages Projects Releases Wiki Activity
spine-runtimes/spine-ios/Sources
History
Byeong Gwan 123426d3e3
[iOS] fix additive, normal blending (#2822)
2025-05-05 11:57:51 +02:00
..
Spine
[iOS] fix additive, normal blending (#2822)
2025-05-05 11:57:51 +02:00
SpineCppLite
Spine iOS (#2504)
2024-06-18 10:02:25 +02:00
SpineModule
expose multiplatform spine-engine target (#2806)
2025-04-10 11:28:34 +02:00
SpineShadersStructs
[ios] Using SIMD to replace vector_float types can boost CPU performance on mid-range models.
2025-02-11 14:23:34 +01:00
Powered by Gitea Version: 1.23.4 Page: 189ms Template: 17ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API