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spine-runtimes/spine-unity/Assets/Spine/Runtime/spine-unity/Components/RootMotion
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Harald Csaszar e425d64d2c [unity] Fixed RootMotion scripts in combination with Rigidbody components. Now works smoothly. Closes #1880.
2021-04-21 20:27:52 +02:00
..
SkeletonMecanimRootMotion.cs
[unity] Root motion delta compensation now allows to add translation root motion to e.g. adjust a horizontal jump upwards or downwards. Fixed delta compensation to also respect any Skeleton-, Transform- or parent Bone scale. See #1876.
2021-04-14 17:56:59 +02:00
SkeletonMecanimRootMotion.cs.meta
[unity] Added Root Motion support for SkeletonAnimation, SkeletonMecanim and SkeletonGraphic. See #1417.
2020-07-03 14:59:14 +02:00
SkeletonRootMotion.cs
[unity] Root motion delta compensation now allows to add translation root motion to e.g. adjust a horizontal jump upwards or downwards. Fixed delta compensation to also respect any Skeleton-, Transform- or parent Bone scale. See #1876.
2021-04-14 17:56:59 +02:00
SkeletonRootMotion.cs.meta
[unity] Added Root Motion support for SkeletonAnimation, SkeletonMecanim and SkeletonGraphic. See #1417.
2020-07-03 14:59:14 +02:00
SkeletonRootMotionBase.cs
[unity] Fixed RootMotion scripts in combination with Rigidbody components. Now works smoothly. Closes #1880.
2021-04-21 20:27:52 +02:00
SkeletonRootMotionBase.cs.meta
[unity] Added Root Motion support for SkeletonAnimation, SkeletonMecanim and SkeletonGraphic. See #1417.
2020-07-03 14:59:14 +02:00
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