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UnityMirror/spine-runtimes
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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-25 19:21:26 +08:00
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spine-runtimes/spine-ue4/Plugins/SpinePlugin/Source
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badlogic 6d9dcaeb92 [ue4] Added Color property to SkeletonRendererComponent. The value of that property will be set on the underlying spSkeleton->color and allows tinting of the skeleton instance.
2017-03-15 12:59:35 +01:00
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SpineEditorPlugin
[ue4][c] Fixed spine-ue4 for UE 4.15, need to explicitely include IAssetTool.h. Also fixed atlas.c to not use assignment in a conditional, something VC++ does not support
2017-01-31 14:12:20 +01:00
SpinePlugin
[ue4] Added Color property to SkeletonRendererComponent. The value of that property will be set on the underlying spSkeleton->color and allows tinting of the skeleton instance.
2017-03-15 12:59:35 +01:00
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