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https://github.com/EsotericSoftware/spine-runtimes.git
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78 lines
1.9 KiB
Haxe
78 lines
1.9 KiB
Haxe
package spine.animation;
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import openfl.errors.ArgumentError;
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import openfl.utils.Dictionary;
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import openfl.Vector;
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import spine.Event;
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import spine.Skeleton;
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class Animation {
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private var _name:String;
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private var _timelines:Vector<Timeline>;
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private var _timelineIds:Dictionary<String, Bool> = new Dictionary<String, Bool>();
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public var duration:Float = 0;
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public function new(name:String, timelines:Vector<Timeline>, duration:Float) {
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if (name == null)
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throw new SpineException("name cannot be null.");
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_name = name;
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setTimelines(timelines);
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this.duration = duration;
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}
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public function setTimelines(timelines:Vector<Timeline>) {
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if (timelines == null)
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throw new SpineException("timelines cannot be null.");
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_timelines = timelines;
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_timelineIds = new Dictionary<String, Bool>();
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for (timeline in timelines) {
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var ids:Vector<String> = timeline.propertyIds;
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for (id in ids) {
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_timelineIds[id] = true;
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}
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}
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}
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public function hasTimeline(ids:Vector<String>):Bool {
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for (id in ids) {
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if (_timelineIds[id])
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return true;
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}
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return false;
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}
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/** Poses the skeleton at the specified time for this animation. */
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public function apply(skeleton:Skeleton, lastTime:Float, time:Float, loop:Bool, events:Vector<Event>, alpha:Float, blend:MixBlend,
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direction:MixDirection):Void {
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if (skeleton == null)
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throw new ArgumentError("skeleton cannot be null.");
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if (loop && duration != 0) {
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time %= duration;
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if (lastTime > 0)
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lastTime %= duration;
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}
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for (timeline in timelines) {
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timeline.apply(skeleton, lastTime, time, events, alpha, blend, direction);
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}
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}
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public var name(get, never):String;
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private function get_name():String {
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return _name;
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}
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public function toString():String {
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return _name;
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}
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public var timelines(get, never):Vector<Timeline>;
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private function get_timelines():Vector<Timeline> {
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return _timelines;
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}
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}
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