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spine-runtimes/spine-ts/webgl
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badlogic be1a2e3cbb Fixed bug in SkeletonJson, used = instead of == in condition. Fixed vertex component order for mesh attachment. Fixed SkeletonRenderer.
2017-01-26 14:52:04 +01:00
..
demos
Updated to v3.5 (merge dev branch).
2016-11-15 23:10:23 +01:00
example
Fixed bug in SkeletonJson, used = instead of == in condition. Fixed vertex component order for mesh attachment. Fixed SkeletonRenderer.
2017-01-26 14:52:04 +01:00
src
Fixed bug in SkeletonJson, used = instead of == in condition. Fixed vertex component order for mesh attachment. Fixed SkeletonRenderer.
2017-01-26 14:52:04 +01:00
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