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spine-runtimes/spine-unity/Modules/com.esotericsoftware.spine.urp-shaders/Shaders
History
Harald Csaszar 6f5b940d93 Merge branch '4.1' into 4.2-beta
2023-06-01 18:17:55 +02:00
..
2D
[unity] URP shaders: Fixed SRP batcher compatibility issues and compile errors at some project configurations.
2023-05-31 17:53:02 +02:00
Include
Merge branch '4.1' into 4.2-beta
2023-06-01 18:17:55 +02:00
Outline
[unity] URP shaders: Fixed SRP batcher compatibility issues and compile errors at some project configurations.
2023-05-31 17:53:02 +02:00
2D.meta
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Include.meta
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Outline.meta
[unity] Added ontline-only single pass shaders to LWRP and URP packages. This allows for separate outline child GameObjects that reference the existing Mesh of their parent, and re-draw the mesh using this outline shader.
2020-03-27 16:56:33 +01:00
Spine-Skeleton-URP.shader
[unity] Added support for Tint Black at all Spine URP shaders (2D and 3D) and at Spine/Sprite shaders. Closes #1705.
2023-05-31 12:05:43 +02:00
Spine-Skeleton-URP.shader.meta
…
Spine-SkeletonLit-URP.shader
[unity] Added support for Tint Black at all Spine URP shaders (2D and 3D) and at Spine/Sprite shaders. Closes #1705.
2023-05-31 12:05:43 +02:00
Spine-SkeletonLit-URP.shader.meta
…
Spine-Sprite-URP.shader
Merge branch '4.1' into 4.2-beta
2023-05-31 17:54:42 +02:00
Spine-Sprite-URP.shader.meta
…
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