mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-03-01 13:19:08 +08:00
156 lines
6.5 KiB
XML
156 lines
6.5 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
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<ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<ProjectGuid>{1B40F8C5-B8CA-4F5C-8B48-61D1E8981CA9}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<RootNamespace>spinemonogameexample</RootNamespace>
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<IPhoneResourcePrefix>Resources</IPhoneResourcePrefix>
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<AssemblyName>spinemonogameexample</AssemblyName>
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<TargetFrameworkIdentifier>Xamarin.iOS</TargetFrameworkIdentifier>
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<TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
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<DefineConstants>DEBUG;IOS</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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<MtouchLink>None</MtouchLink>
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<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
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<MtouchDebug>true</MtouchDebug>
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<CodesignKey>iPhone Developer</CodesignKey>
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<MtouchArch>i386</MtouchArch>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
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<Optimize>true</Optimize>
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<OutputPath>bin\iPhoneSimulator\Release</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<MtouchLink>None</MtouchLink>
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<ConsolePause>false</ConsolePause>
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<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
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<DefineConstants>IOS</DefineConstants>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\iPhone\Debug</OutputPath>
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<DefineConstants>DEBUG;IOS</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
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<MtouchDebug>true</MtouchDebug>
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<CodesignKey>iPhone Developer</CodesignKey>
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<MtouchArch>ARMv7</MtouchArch>
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<IpaPackageName>
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</IpaPackageName>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
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<Optimize>true</Optimize>
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<OutputPath>bin\iPhone\Release</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
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<ConsolePause>false</ConsolePause>
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<CodesignKey>iPhone Developer</CodesignKey>
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<MtouchArch>ARMv7, ARM64</MtouchArch>
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<DefineConstants>IOS</DefineConstants>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Ad-Hoc|iPhone' ">
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<Optimize>true</Optimize>
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<OutputPath>bin\iPhone\Ad-Hoc</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
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<BuildIpa>true</BuildIpa>
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<CodesignProvision>Automatic:AdHoc</CodesignProvision>
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<CodesignKey>iPhone Distribution</CodesignKey>
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<MtouchArch>ARMv7, ARM64</MtouchArch>
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<DefineConstants>IOS</DefineConstants>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'AppStore|iPhone' ">
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<Optimize>true</Optimize>
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<OutputPath>bin\iPhone\AppStore</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<CodesignKey>iPhone Distribution</CodesignKey>
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<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
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<ConsolePause>false</ConsolePause>
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<CodesignProvision>Automatic:AppStore</CodesignProvision>
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<MtouchArch>ARMv7, ARM64</MtouchArch>
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<DefineConstants>IOS</DefineConstants>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Xml" />
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<Reference Include="System.Core" />
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<Reference Include="Xamarin.iOS" />
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<Reference Include="MonoGame.Framework">
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<HintPath>packages\MonoGame.Framework.iOS.3.5.0.1678\lib\XamariniOS\MonoGame.Framework.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Resources\" />
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<Folder Include="data\" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Info.plist" />
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<None Include="Entitlements.plist" />
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Main.cs" />
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<Compile Include="AppDelegate.cs" />
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<Compile Include="..\..\..\spine-xna\example\src\ExampleGame.cs">
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<Link>ExampleGame.cs</Link>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\src\spine-monogame-xamarinstudio-ios.csproj">
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<Project>{08DC311B-1F38-4CBD-B7B6-B734984A8CB3}</Project>
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<Name>spine-monogame-xamarinstudio-ios</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Content Include="..\..\..\spine-xna\example\data\raptor.atlas">
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<Link>data\raptor.atlas</Link>
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</Content>
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<Content Include="..\..\..\spine-xna\example\data\raptor.json">
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<Link>data\raptor.json</Link>
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</Content>
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<Content Include="..\..\..\spine-xna\example\data\raptor.png">
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<Link>data\raptor.png</Link>
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</Content>
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<Content Include="..\..\..\spine-xna\example\data\spineboy.atlas">
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<Link>data\spineboy.atlas</Link>
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</Content>
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<Content Include="..\..\..\spine-xna\example\data\spineboy.json">
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<Link>data\spineboy.json</Link>
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</Content>
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<Content Include="..\..\..\spine-xna\example\data\spineboy.png">
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<Link>data\spineboy.png</Link>
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</Content>
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<Content Include="..\..\..\spine-xna\example\data\goblins-mesh.png">
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<Link>data\goblins-mesh.png</Link>
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</Content>
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<Content Include="..\..\..\spine-xna\example\data\goblins-mesh.json">
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<Link>data\goblins-mesh.json</Link>
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</Content>
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<Content Include="..\..\..\spine-xna\example\data\goblins-mesh.atlas">
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<Link>data\goblins-mesh.atlas</Link>
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</Content>
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<Content Include="..\..\..\spine-xna\example\data\raptor.skel">
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<Link>data\raptor.skel</Link>
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</Content>
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
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</Project> |