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UnityMirror
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spine-runtimes
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spine-runtimes
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spine-as3
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NathanSweet
c25809fa4f
When delay is <= 0 use remaining time, not just duration.
...
http://www.esotericsoftware.com/forum/viewtopic.php?f=7&t=1447
2013-10-16 11:04:29 +02:00
..
spine-as3
When delay is <= 0 use remaining time, not just duration.
2013-10-16 11:04:29 +02:00
spine-as3-example
spine-as3 keyable draw order, events, and new AnimationState.
2013-10-10 18:48:54 +02:00