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spine-runtimes
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spine-unity
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com.esotericsoftware.spine.timeline
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Runtime
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SpineAnimationState
History
Harald Csaszar
ae186964a2
[unity] Timeline: Removed editor warning when SpineAnimationStateTrack 'Track Index' is identical at different tracks, different skeleton objects can be targeted. Timeline API prevents a target object check. See commit 7db783c.
2022-01-12 16:01:56 +01:00
..
SpineAnimationStateBehaviour.cs
[unity] Fixed Timeline clip not updating to the shown EaseIn & MixerBehaviour when inside Play mode. Added null check.
Closes
#1962
.
2021-10-11 18:25:22 +02:00
SpineAnimationStateBehaviour.cs.meta
…
SpineAnimationStateClip.cs
[unity] Fixed Timeline clip not updating to the shown EaseIn & MixerBehaviour when inside Play mode. Added null check.
Closes
#1962
.
2021-10-11 18:25:22 +02:00
SpineAnimationStateClip.cs.meta
…
SpineAnimationStateGraphicTrack.cs
[csharp] Format all source code using formatters/.editorconfig
2021-08-18 18:59:53 +02:00
SpineAnimationStateGraphicTrack.cs.meta
[unity] Added Timeline support for SkeletonGraphic. Fixed multi-track Timeline preview when scrubbing in the Editor (note: requires ascending track ordering).
Closes
#1313
.
Closes
#1724
.
2020-07-23 16:28:37 +02:00
SpineAnimationStateMixerBehaviour.cs
[unity] Fixed a Timeline bug (not pausing) when
Don't end at clip end
is enabled and
PlayableDirector.pause
is called.
Closes
#1980
.
2021-11-09 17:39:13 +01:00
SpineAnimationStateMixerBehaviour.cs.meta
…
SpineAnimationStateTrack.cs
[unity] Timeline: Removed editor warning when SpineAnimationStateTrack 'Track Index' is identical at different tracks, different skeleton objects can be targeted. Timeline API prevents a target object check. See commit 7db783c.
2022-01-12 16:01:56 +01:00
SpineAnimationStateTrack.cs.meta
…