mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 01:36:02 +08:00
171 lines
4.7 KiB
Lua
171 lines
4.7 KiB
Lua
-------------------------------------------------------------------------------
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-- Spine Runtimes Software License v2.5
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--
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-- Copyright (c) 2013-2016, Esoteric Software
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-- All rights reserved.
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--
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-- You are granted a perpetual, non-exclusive, non-sublicensable, and
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-- non-transferable license to use, install, execute, and perform the Spine
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-- Runtimes software and derivative works solely for personal or internal
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-- use. Without the written permission of Esoteric Software (see Section 2 of
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-- the Spine Software License Agreement), you may not (a) modify, translate,
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-- adapt, or develop new applications using the Spine Runtimes or otherwise
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-- create derivative works or improvements of the Spine Runtimes or (b) remove,
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-- delete, alter, or obscure any trademarks or any copyright, trademark, patent,
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-- or other intellectual property or proprietary rights notices on or in the
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-- Software, including any copy thereof. Redistributions in binary or source
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-- form must include this license and terms.
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--
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-- THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
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-- IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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-- MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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-- EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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-- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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-- PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
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-- USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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-- IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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-- ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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-- POSSIBILITY OF SUCH DAMAGE.
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-------------------------------------------------------------------------------
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local utils = {}
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local math_sqrt = math.sqrt
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local math_random = math.random
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utils.degRad = math.pi / 180
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function tablePrint (tt, indent, done)
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done = done or {}
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for key, value in pairs(tt) do
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local spaces = string.rep (" ", indent)
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if type(value) == "table" and not done [value] then
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done [value] = true
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print(spaces .. "{")
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utils.print(value, indent + 2, done)
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print(spaces .. "}")
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else
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io.write(spaces .. tostring(key) .. " = ")
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utils.print(value, indent + 2, done)
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end
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end
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end
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function utils.print (value, indent, done)
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indent = indent or 0
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if "nil" == type(value) then
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print(tostring(nil))
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elseif "table" == type(value) then
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local spaces = string.rep (" ", indent)
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print(spaces .. "{")
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tablePrint(value, indent + 2)
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print(spaces .. "}")
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elseif "string" == type(value) then
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print("\"" .. value .. "\"")
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else
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print(tostring(value))
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end
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end
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function utils.indexOf (haystack, needle)
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for i,value in ipairs(haystack) do
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if value == needle then return i end
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end
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return nil
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end
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function utils.copy (from, to)
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if not to then to = {} end
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for k,v in pairs(from) do
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to[k] = v
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end
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return to
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end
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function utils.newNumberArray (size)
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local a = {}
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local i = 1
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while i <= size do
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a[i] = 0
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i = i + 1
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end
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return a
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end
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function utils.newNumberArrayZero (size)
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local a = {}
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local i = 0
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while i < size do
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a[i] = 0
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i = i + 1
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end
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return a
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end
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function utils.setArraySize (array, size)
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if #array == size then return array end
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if #array < size then
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local i = #array + 1
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while i <= size do
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array[i] = 0
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i = i + 1
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end
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else
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local originalSize = #array
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local i = originalSize
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while i > size do
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array[i] = nil -- dirty trick to appease # without realloc
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i = i - 1
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end
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end
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return array
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end
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function utils.arrayCopy (src, srcOffset, dst, dstOffset, size)
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local n = srcOffset + size
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while srcOffset < n do
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dst[dstOffset] = src[srcOffset]
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dstOffset = dstOffset + 1
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srcOffset = srcOffset + 1
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end
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end
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function utils.clamp (value, min, max)
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if value < min then return min end
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if value > max then return max end
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return value
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end
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function utils.signum (value)
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if value < 0 then
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return -1
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elseif value > 0 then
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return 1
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else
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return 0
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end
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end
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-- Implements Java float modulo
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function utils.mod(a, b)
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if b < 0 then b = -b end
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if a < 0 then
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return -(-a % b)
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else
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return a % b
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end
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end
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function utils.randomTriangular(min, max)
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return utils.randomTriangularWith(min, max, (min + max) * 0.5)
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end
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function utils.randomTriangularWith(min, max, mode)
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local u = math.random()
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local d = max - min
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if (u <= (mode - min) / d) then return min + math_sqrt(u * d * (mode - min)) end
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return max - math_sqrt((1 - u) * d * (max - mode))
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end
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return utils
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