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spine-runtimes
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spine-runtimes
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spine-unity
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Harald Csaszar
a3e0ab37ed
[unity] Added outline shader parameter
Advanced - Opaque Alpha
which can be used to exclude problematic semi-transparent areas.
2022-09-02 19:56:51 +02:00
..
Spine-Skeleton-OutlineOnly-URP.shader
[unity] Added outline shader parameter
Advanced - Opaque Alpha
which can be used to exclude problematic semi-transparent areas.
2022-09-02 19:56:51 +02:00
Spine-Skeleton-OutlineOnly-URP.shader.meta
[unity] Added ontline-only single pass shaders to LWRP and URP packages. This allows for separate outline child GameObjects that reference the existing Mesh of their parent, and re-draw the mesh using this outline shader.
2020-03-27 16:56:33 +01:00