92 lines
3.4 KiB
C

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated January 1, 2020. Replaces all prior versions.
*
* Copyright (c) 2013-2020, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#ifndef SPINE_MESHATTACHMENT_H_
#define SPINE_MESHATTACHMENT_H_
#include <spine/dll.h>
#include <spine/Attachment.h>
#include <spine/VertexAttachment.h>
#include <spine/Atlas.h>
#include <spine/Slot.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct spMeshAttachment spMeshAttachment;
struct spMeshAttachment {
spVertexAttachment super;
void* rendererObject;
int regionOffsetX, regionOffsetY; /* Pixels stripped from the bottom left, unrotated. */
int regionWidth, regionHeight; /* Unrotated, stripped pixel size. */
int regionOriginalWidth, regionOriginalHeight; /* Unrotated, unstripped pixel size. */
float regionU, regionV, regionU2, regionV2;
int/*bool*/regionRotate;
int regionDegrees;
const char* path;
float* regionUVs;
float* uvs;
int trianglesCount;
unsigned short* triangles;
spColor color;
int hullLength;
spMeshAttachment* const parentMesh;
/* Nonessential. */
int edgesCount;
int* edges;
float width, height;
};
SP_API spMeshAttachment* spMeshAttachment_create (const char* name);
SP_API void spMeshAttachment_updateUVs (spMeshAttachment* self);
SP_API void spMeshAttachment_setParentMesh (spMeshAttachment* self, spMeshAttachment* parentMesh);
SP_API spMeshAttachment* spMeshAttachment_newLinkedMesh (spMeshAttachment* self);
#ifdef SPINE_SHORT_NAMES
typedef spMeshAttachment MeshAttachment;
#define MeshAttachment_create(...) spMeshAttachment_create(__VA_ARGS__)
#define MeshAttachment_updateUVs(...) spMeshAttachment_updateUVs(__VA_ARGS__)
#define MeshAttachment_setParentMesh(...) spMeshAttachment_setParentMesh(__VA_ARGS__)
#endif
#ifdef __cplusplus
}
#endif
#endif /* SPINE_MESHATTACHMENT_H_ */