mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 01:36:02 +08:00
94 lines
3.9 KiB
Objective-C
94 lines
3.9 KiB
Objective-C
/******************************************************************************
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* Spine Runtimes Software License v2.5
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*
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* Copyright (c) 2013-2016, Esoteric Software
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* All rights reserved.
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*
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* You are granted a perpetual, non-exclusive, non-sublicensable, and
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* non-transferable license to use, install, execute, and perform the Spine
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* Runtimes software and derivative works solely for personal or internal
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* use. Without the written permission of Esoteric Software (see Section 2 of
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* the Spine Software License Agreement), you may not (a) modify, translate,
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* adapt, or develop new applications using the Spine Runtimes or otherwise
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* create derivative works or improvements of the Spine Runtimes or (b) remove,
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* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
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* or other intellectual property or proprietary rights notices on or in the
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* Software, including any copy thereof. Redistributions in binary or source
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* form must include this license and terms.
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*
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* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
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* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#import "SpineboyExample.h"
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#import "GoblinsExample.h"
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@implementation SpineboyExample
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+ (CCScene*) scene {
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CCScene *scene = [CCScene node];
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[scene addChild:[SpineboyExample node]];
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[scene setColorRGBA: [CCColor colorWithRed:1 green:0 blue:0]];
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return scene;
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}
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-(id) init {
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self = [super init];
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if (!self) return nil;
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skeletonNode = [SkeletonAnimation skeletonWithFile:@"TwoColorTest.json" atlasFile:@"TwoColorTest.atlas" scale:0.2];
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[skeletonNode setMixFrom:@"walk" to:@"jump" duration:0.2f];
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[skeletonNode setMixFrom:@"jump" to:@"run" duration:0.2f];
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__weak SkeletonAnimation* node = skeletonNode;
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skeletonNode.twoColorTint = true;
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skeletonNode.startListener = ^(spTrackEntry* entry) {
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const char* animationName = entry->animation->name;
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NSLog(@"%d start: %s", entry->trackIndex, animationName);
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};
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skeletonNode.interruptListener = ^(spTrackEntry* entry) {
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NSLog(@"%d interrupt", entry->trackIndex);
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};
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skeletonNode.endListener = ^(spTrackEntry* entry) {
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NSLog(@"%d end", entry->trackIndex);
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};
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skeletonNode.disposeListener = ^(spTrackEntry* entry) {
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NSLog(@"%d dispose", entry->trackIndex);
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};
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skeletonNode.completeListener = ^(spTrackEntry* entry) {
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NSLog(@"%d complete", entry->trackIndex);
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};
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skeletonNode.eventListener = ^(spTrackEntry* entry, spEvent* event) {
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NSLog(@"%d event: %s, %d, %f, %s", entry->trackIndex, event->data->name, event->intValue, event->floatValue, event->stringValue);
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};
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[skeletonNode setAnimationForTrack:0 name:@"animation" loop:YES];
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// [skeletonNode setAnimationForTrack:1 name:@"test" loop:YES];
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CGSize windowSize = [[CCDirector sharedDirector] viewSize];
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[skeletonNode setPosition:ccp(windowSize.width / 2, windowSize.height / 2)];
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[self addChild:skeletonNode];
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self.userInteractionEnabled = YES;
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self.contentSize = windowSize;
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return self;
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}
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#if ( TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR )
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- (void)touchBegan:(UITouch *)touch withEvent:(UIEvent *)event {
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skeletonNode.twoColorTint = !skeletonNode.twoColorTint;
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}
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#endif
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@end
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