mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-28 12:41:25 +08:00
114 lines
4.5 KiB
C++
114 lines
4.5 KiB
C++
/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated January 1, 2020. Replaces all prior versions.
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*
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* Copyright (c) 2013-2020, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#include "SpineSlotData.h"
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void SpineSlotData::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_index"), &SpineSlotData::get_index);
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ClassDB::bind_method(D_METHOD("get_slot_name"), &SpineSlotData::get_slot_name);
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ClassDB::bind_method(D_METHOD("get_bone_data"), &SpineSlotData::get_bone_data);
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ClassDB::bind_method(D_METHOD("get_color"), &SpineSlotData::get_color);
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ClassDB::bind_method(D_METHOD("get_dark_color"), &SpineSlotData::get_dark_color);
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ClassDB::bind_method(D_METHOD("has_dark_color"), &SpineSlotData::has_dark_color);
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ClassDB::bind_method(D_METHOD("set_has_dark_color", "v"), &SpineSlotData::set_has_dark_color);
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ClassDB::bind_method(D_METHOD("get_attachment_name"), &SpineSlotData::get_attachment_name);
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ClassDB::bind_method(D_METHOD("set_attachment_name", "v"), &SpineSlotData::set_attachment_name);
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ClassDB::bind_method(D_METHOD("get_blend_mode"), &SpineSlotData::get_blend_mode);
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ClassDB::bind_method(D_METHOD("set_blend_mode", "v"), &SpineSlotData::set_blend_mode);
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ClassDB::bind_method(D_METHOD("set_color", "v"), &SpineSlotData::set_color);
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ClassDB::bind_method(D_METHOD("set_dark_color", "v"), &SpineSlotData::set_dark_color);
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BIND_ENUM_CONSTANT(BLENDMODE_NORMAL);
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BIND_ENUM_CONSTANT(BLENDMODE_ADDITIVE);
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BIND_ENUM_CONSTANT(BLENDMODE_MULTIPLY);
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BIND_ENUM_CONSTANT(BLENDMODE_SCREEN);
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}
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SpineSlotData::SpineSlotData() : slot_data(NULL) {}
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SpineSlotData::~SpineSlotData() {}
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#define S_T(x) (spine::String(x.utf8()))
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int SpineSlotData::get_index() {
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return slot_data->getIndex();
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}
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String SpineSlotData::get_slot_name() {
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return slot_data->getName().buffer();
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}
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Ref<SpineBoneData> SpineSlotData::get_bone_data() {
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auto &bd = slot_data->getBoneData();
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Ref<SpineBoneData> gd_bone_data(memnew(SpineBoneData));
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gd_bone_data->set_spine_object(&bd);
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return gd_bone_data;
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}
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Color SpineSlotData::get_color() {
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auto &c = slot_data->getColor();
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return Color(c.r, c.g, c.b, c.a);
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}
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void SpineSlotData::set_color(Color v) {
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auto &c = slot_data->getColor();
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c.set(v.r, v.g, v.b, v.a);
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}
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Color SpineSlotData::get_dark_color() {
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auto &c = slot_data->getDarkColor();
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return Color(c.r, c.g, c.b, c.a);
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}
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void SpineSlotData::set_dark_color(Color v) {
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auto &c = slot_data->getDarkColor();
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c.set(v.r, v.g, v.b, v.a);
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}
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bool SpineSlotData::has_dark_color() {
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return slot_data->hasDarkColor();
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}
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void SpineSlotData::set_has_dark_color(bool v) {
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slot_data->setHasDarkColor(v);
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}
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String SpineSlotData::get_attachment_name() {
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return slot_data->getAttachmentName().buffer();
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}
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void SpineSlotData::set_attachment_name(const String &v) {
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slot_data->setAttachmentName(S_T(v));
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}
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SpineSlotData::BlendMode SpineSlotData::get_blend_mode() {
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auto bm = (int) slot_data->getBlendMode();
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return (BlendMode) bm;
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}
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void SpineSlotData::set_blend_mode(BlendMode v) {
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auto bm = (int) v;
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slot_data->setBlendMode((spine::BlendMode) bm);
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}
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#undef S_T |