mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-03-26 22:49:01 +08:00
89 lines
2.7 KiB
C++
89 lines
2.7 KiB
C++
/******************************************************************************
|
|
* Spine Runtimes License Agreement
|
|
* Last updated January 1, 2020. Replaces all prior versions.
|
|
*
|
|
* Copyright (c) 2013-2020, Esoteric Software LLC
|
|
*
|
|
* Integration of the Spine Runtimes into software or otherwise creating
|
|
* derivative works of the Spine Runtimes is permitted under the terms and
|
|
* conditions of Section 2 of the Spine Editor License Agreement:
|
|
* http://esotericsoftware.com/spine-editor-license
|
|
*
|
|
* Otherwise, it is permitted to integrate the Spine Runtimes into software
|
|
* or otherwise create derivative works of the Spine Runtimes (collectively,
|
|
* "Products"), provided that each user of the Products must obtain their own
|
|
* Spine Editor license and redistribution of the Products in any form must
|
|
* include this license and copyright notice.
|
|
*
|
|
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
|
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*****************************************************************************/
|
|
|
|
#ifndef GODOT_SPINESLOTDATA_H
|
|
#define GODOT_SPINESLOTDATA_H
|
|
#include "core/variant_parser.h"
|
|
|
|
#include <spine/spine.h>
|
|
|
|
#include "SpineBoneData.h"
|
|
|
|
class SpineSlotData : public Reference {
|
|
GDCLASS(SpineSlotData, Reference);
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
private:
|
|
spine::SlotData *slot_data;
|
|
|
|
public:
|
|
SpineSlotData();
|
|
~SpineSlotData();
|
|
|
|
inline void set_spine_object(spine::SlotData *s) {
|
|
slot_data = s;
|
|
}
|
|
inline spine::SlotData *get_spine_object() {
|
|
return slot_data;
|
|
}
|
|
|
|
enum BlendMode {
|
|
BLENDMODE_NORMAL = 0,
|
|
BLENDMODE_ADDITIVE,
|
|
BLENDMODE_MULTIPLY,
|
|
BLENDMODE_SCREEN
|
|
};
|
|
|
|
int get_index();
|
|
|
|
String get_slot_name();
|
|
|
|
Ref<SpineBoneData> get_bone_data();
|
|
|
|
Color get_color();
|
|
void set_color(Color c);
|
|
|
|
Color get_dark_color();
|
|
void set_dark_color(Color c);
|
|
|
|
bool has_dark_color();
|
|
void set_has_dark_color(bool v);
|
|
|
|
String get_attachment_name();
|
|
void set_attachment_name(const String &v);
|
|
|
|
BlendMode get_blend_mode();
|
|
void set_blend_mode(BlendMode v);
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(SpineSlotData::BlendMode);
|
|
#endif//GODOT_SPINESLOTDATA_H
|