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/******************************************************************************
* Spine Runtimes License Agreement
* Last updated April 5, 2025. Replaces all prior versions.
*
* Copyright (c) 2013-2025, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#ifndef Spine_Property_h
#define Spine_Property_h
namespace spine {
typedef long long PropertyId;
enum Property {
Property_Rotate = 0,
Property_X,
Property_Y,
Property_ScaleX,
Property_ScaleY,
Property_ShearX,
Property_ShearY,
Property_Inherit,
Property_Rgb,
Property_Alpha,
Property_Rgb2,
Property_Attachment,
Property_Deform,
Property_Event,
Property_DrawOrder,
Property_IkConstraint,
Property_TransformConstraint,
Property_PathConstraintPosition,
Property_PathConstraintSpacing,
Property_PathConstraintMix,
Property_PhysicsConstraintInertia,
Property_PhysicsConstraintStrength,
Property_PhysicsConstraintDamping,
Property_PhysicsConstraintMass,
Property_PhysicsConstraintWind,
Property_PhysicsConstraintGravity,
Property_PhysicsConstraintMix,
Property_PhysicsConstraintReset,
Property_Sequence,
Property_SliderTime,
Property_SliderMix,
Property_DrawOrderFolder
};
}
#endif /* Spine_Property_h */