mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-20 09:16:01 +08:00
89 lines
3.3 KiB
Dart
89 lines
3.3 KiB
Dart
///
|
|
/// Spine Runtimes License Agreement
|
|
/// Last updated July 28, 2023. Replaces all prior versions.
|
|
///
|
|
/// Copyright (c) 2013-2023, Esoteric Software LLC
|
|
///
|
|
/// Integration of the Spine Runtimes into software or otherwise creating
|
|
/// derivative works of the Spine Runtimes is permitted under the terms and
|
|
/// conditions of Section 2 of the Spine Editor License Agreement:
|
|
/// http://esotericsoftware.com/spine-editor-license
|
|
///
|
|
/// Otherwise, it is permitted to integrate the Spine Runtimes into software or
|
|
/// otherwise create derivative works of the Spine Runtimes (collectively,
|
|
/// "Products"), provided that each user of the Products must obtain their own
|
|
/// Spine Editor license and redistribution of the Products in any form must
|
|
/// include this license and copyright notice.
|
|
///
|
|
/// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
|
|
/// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
/// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
/// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
|
|
/// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
/// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
|
/// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
|
/// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
/// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
|
|
/// SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
///
|
|
|
|
import 'package:spine_flutter/spine_flutter.dart';
|
|
import 'package:flutter/material.dart';
|
|
|
|
class PhysicsTest extends StatefulWidget {
|
|
const PhysicsTest({Key? key}) : super(key: key);
|
|
|
|
@override
|
|
PhysicsState createState() => PhysicsState();
|
|
}
|
|
|
|
class PhysicsState extends State<PhysicsTest> {
|
|
late SpineWidgetController controller;
|
|
Offset? mousePosition;
|
|
Offset? lastMousePosition;
|
|
Offset? delta;
|
|
|
|
@override
|
|
void initState() {
|
|
super.initState();
|
|
|
|
controller = SpineWidgetController(onInitialized: (controller) {
|
|
controller.animationState.setAnimationByName(0, "eyeblink-long", true);
|
|
controller.animationState.setAnimationByName(1, "wings-and-feet", true);
|
|
}, onAfterUpdateWorldTransforms: (controller) {
|
|
if (lastMousePosition == null) {
|
|
lastMousePosition = mousePosition;
|
|
return;
|
|
}
|
|
if (mousePosition == null) {
|
|
return;
|
|
}
|
|
|
|
final dx = mousePosition!.dx - lastMousePosition!.dx;
|
|
final dy = mousePosition!.dy - lastMousePosition!.dy;
|
|
final position = controller.skeleton.getPosition();
|
|
position.x += dx;
|
|
position.y += dy;
|
|
controller.skeleton.setPosition(position.x, position.y);
|
|
lastMousePosition = mousePosition;
|
|
});
|
|
}
|
|
|
|
void _updateBonePosition(Offset position) {
|
|
mousePosition = controller.toSkeletonCoordinates(position);
|
|
}
|
|
|
|
@override
|
|
Widget build(BuildContext context) {
|
|
reportLeaks();
|
|
|
|
return Scaffold(
|
|
appBar: AppBar(title: const Text('Physics (drag anywhere)')),
|
|
body: GestureDetector(
|
|
onPanDown: (drag) => _updateBonePosition(drag.localPosition),
|
|
onPanUpdate: (drag) => _updateBonePosition(drag.localPosition),
|
|
child: SpineWidget.fromAsset("assets/celestial-circus.atlas", "assets/celestial-circus-pro.skel", controller),
|
|
));
|
|
}
|
|
}
|