Mario Zechner cb62bd70c0 feat(spine-ios): Add Objective-C support to generated Swift bindings
- Add NSObject inheritance to root classes for ObjC compatibility
- Add @objc(Spine<ClassName>) and @objcMembers annotations to all classes
- Fix property name conflicts (className -> rttiClassName, hash -> hashString)
- Use @nonobjc on subclass initializers to avoid selector conflicts
- Fix convenience init override modifiers
- Update ObjC example to use new API method names
- Update test to use rttiClassName property
2025-08-27 10:58:23 +02:00

85 lines
3.6 KiB
Swift

//
// Spine Runtimes License Agreement
// Last updated April 5, 2025. Replaces all prior versions.
//
// Copyright (c) 2013-2025, Esoteric Software LLC
//
// Integration of the Spine Runtimes into software or otherwise creating
// derivative works of the Spine Runtimes is permitted under the terms and
// conditions of Section 2 of the Spine Editor License Agreement:
// http://esotericsoftware.com/spine-editor-license
//
// Otherwise, it is permitted to integrate the Spine Runtimes into software
// or otherwise create derivative works of the Spine Runtimes (collectively,
// "Products"), provided that each user of the Products must obtain their own
// Spine Editor license and redistribution of the Products in any form must
// include this license and copyright notice.
//
// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
// THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// AUTO GENERATED FILE, DO NOT EDIT.
import Foundation
import SpineC
/// Timeline wrapper
@objc(SpineTimeline)
@objcMembers
open class Timeline: NSObject {
public let _ptr: UnsafeMutableRawPointer
public init(fromPointer ptr: spine_timeline) {
self._ptr = UnsafeMutableRawPointer(ptr)
super.init()
}
public var rtti: Rtti {
let result = spine_timeline_get_rtti(_ptr.assumingMemoryBound(to: spine_timeline_wrapper.self))
return Rtti(fromPointer: result!)
}
public var frameEntries: Int {
let result = spine_timeline_get_frame_entries(_ptr.assumingMemoryBound(to: spine_timeline_wrapper.self))
return result
}
public var frameCount: Int {
let result = spine_timeline_get_frame_count(_ptr.assumingMemoryBound(to: spine_timeline_wrapper.self))
return result
}
public var frames: ArrayFloat {
let result = spine_timeline_get_frames(_ptr.assumingMemoryBound(to: spine_timeline_wrapper.self))
return ArrayFloat(fromPointer: result!)
}
public var duration: Float {
let result = spine_timeline_get_duration(_ptr.assumingMemoryBound(to: spine_timeline_wrapper.self))
return result
}
public var propertyIds: ArrayPropertyId {
let result = spine_timeline_get_property_ids(_ptr.assumingMemoryBound(to: spine_timeline_wrapper.self))
return ArrayPropertyId(fromPointer: result!)
}
public func apply(_ skeleton: Skeleton, _ lastTime: Float, _ time: Float, _ events: ArrayEvent?, _ alpha: Float, _ blend: MixBlend, _ direction: MixDirection, _ appliedPose: Bool) {
spine_timeline_apply(_ptr.assumingMemoryBound(to: spine_timeline_wrapper.self), skeleton._ptr.assumingMemoryBound(to: spine_skeleton_wrapper.self), lastTime, time, events?._ptr.assumingMemoryBound(to: spine_array_event_wrapper.self), alpha, spine_mix_blend(rawValue: UInt32(blend.rawValue)), spine_mix_direction(rawValue: UInt32(direction.rawValue)), appliedPose)
}
public static func rttiStatic() -> Rtti {
let result = spine_timeline_rtti()
return Rtti(fromPointer: result!)
}
}