Mario Zechner cb62bd70c0 feat(spine-ios): Add Objective-C support to generated Swift bindings
- Add NSObject inheritance to root classes for ObjC compatibility
- Add @objc(Spine<ClassName>) and @objcMembers annotations to all classes
- Fix property name conflicts (className -> rttiClassName, hash -> hashString)
- Use @nonobjc on subclass initializers to avoid selector conflicts
- Fix convenience init override modifiers
- Update ObjC example to use new API method names
- Update test to use rttiClassName property
2025-08-27 10:58:23 +02:00

88 lines
4.5 KiB
Swift

//
// Spine Runtimes License Agreement
// Last updated April 5, 2025. Replaces all prior versions.
//
// Copyright (c) 2013-2025, Esoteric Software LLC
//
// Integration of the Spine Runtimes into software or otherwise creating
// derivative works of the Spine Runtimes is permitted under the terms and
// conditions of Section 2 of the Spine Editor License Agreement:
// http://esotericsoftware.com/spine-editor-license
//
// Otherwise, it is permitted to integrate the Spine Runtimes into software
// or otherwise create derivative works of the Spine Runtimes (collectively,
// "Products"), provided that each user of the Products must obtain their own
// Spine Editor license and redistribution of the Products in any form must
// include this license and copyright notice.
//
// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
// THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// AUTO GENERATED FILE, DO NOT EDIT.
import Foundation
import SpineC
/// SequenceTimeline wrapper
@objc(SpineSequenceTimeline)
@objcMembers
public class SequenceTimeline: Timeline, SlotTimeline {
@nonobjc
public init(fromPointer ptr: spine_sequence_timeline) {
super.init(fromPointer: UnsafeMutableRawPointer(ptr).assumingMemoryBound(to: spine_timeline_wrapper.self))
}
public convenience init(_ frameCount: Int, _ slotIndex: Int32, _ attachment: Attachment) {
let ptr = spine_sequence_timeline_create(frameCount, slotIndex, attachment._ptr.assumingMemoryBound(to: spine_attachment_wrapper.self))
self.init(fromPointer: ptr!)
}
public var attachment: Attachment {
let result = spine_sequence_timeline_get_attachment(_ptr.assumingMemoryBound(to: spine_sequence_timeline_wrapper.self))
let rtti = spine_attachment_get_rtti(result!)
let rttiClassName = String(cString: spine_rtti_get_class_name(rtti)!)
switch rttiClassName {
case "spine_bounding_box_attachment":
return BoundingBoxAttachment(fromPointer: UnsafeMutableRawPointer(result!).assumingMemoryBound(to: spine_bounding_box_attachment_wrapper.self))
case "spine_clipping_attachment":
return ClippingAttachment(fromPointer: UnsafeMutableRawPointer(result!).assumingMemoryBound(to: spine_clipping_attachment_wrapper.self))
case "spine_mesh_attachment":
return MeshAttachment(fromPointer: UnsafeMutableRawPointer(result!).assumingMemoryBound(to: spine_mesh_attachment_wrapper.self))
case "spine_path_attachment":
return PathAttachment(fromPointer: UnsafeMutableRawPointer(result!).assumingMemoryBound(to: spine_path_attachment_wrapper.self))
case "spine_point_attachment":
return PointAttachment(fromPointer: UnsafeMutableRawPointer(result!).assumingMemoryBound(to: spine_point_attachment_wrapper.self))
case "spine_region_attachment":
return RegionAttachment(fromPointer: UnsafeMutableRawPointer(result!).assumingMemoryBound(to: spine_region_attachment_wrapper.self))
default:
fatalError("Unknown concrete type: \(rttiClassName) for abstract class Attachment")
}
}
public var slotIndex: Int32 {
get {
let result = spine_sequence_timeline_get_slot_index(_ptr.assumingMemoryBound(to: spine_sequence_timeline_wrapper.self))
return result
}
set {
spine_sequence_timeline_set_slot_index(_ptr.assumingMemoryBound(to: spine_sequence_timeline_wrapper.self), newValue)
}
}
public func setFrame(_ frame: Int32, _ time: Float, _ mode: SequenceMode, _ index: Int32, _ delay: Float) {
spine_sequence_timeline_set_frame(_ptr.assumingMemoryBound(to: spine_sequence_timeline_wrapper.self), frame, time, spine_sequence_mode(rawValue: UInt32(mode.rawValue)), index, delay)
}
public func dispose() {
spine_sequence_timeline_dispose(_ptr.assumingMemoryBound(to: spine_sequence_timeline_wrapper.self))
}
}