mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 17:56:04 +08:00
The Spine runtime for Unity with 2d Toolkit comes with an example project which has "spineboy" walking. When clicked, he jumps and the transition to/from walking/jumping is blended smoothly. Use the instructions below.
Requirements
- Latest 2d toolkit imported in your project
- Latest Spine C# runtime
Usage
- Drag spine-csharp into your project
- Drag spine-tk2d into your project
- Open spine-tk2d/Example/Example.scene
Notes
- Atlas images should use premultiplied alpha.
- All skeleton game objects should use Skeleton.shader