spine-runtimes/spine-godot/spine_godot/SpinePhysicsConstraintData.h
Mario Zechner 83ba44ed37 Formatting
2025-09-29 17:20:26 +02:00

81 lines
2.5 KiB
C++

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated April 5, 2025. Replaces all prior versions.
*
* Copyright (c) 2013-2025, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#pragma once
#include "SpineConstraintData.h"
#include "SpineBoneData.h"
#include <spine/PhysicsConstraintData.h>
class SpinePhysicsConstraintPose;
class SpinePhysicsConstraintData : public SpineConstraintData {
GDCLASS(SpinePhysicsConstraintData, SpineConstraintData)
spine::PhysicsConstraintData *get_spine_constraint_data() {
return (spine::PhysicsConstraintData *) SpineConstraintData::get_spine_object();
}
protected:
static void _bind_methods();
public:
Ref<SpineBoneData> get_bone();
float get_x();
float get_y();
float get_rotate();
float get_scale_x();
float get_shear_x();
float get_limit();
float get_step();
bool is_inertia_global();
bool is_strength_global();
bool is_damping_global();
bool is_mass_global();
bool is_wind_global();
bool is_gravity_global();
bool is_mix_global();
Ref<SpinePhysicsConstraintPose> get_setup_pose();
};