spine-runtimes/spine-godot/spine_godot/SpineTrackEntry.cpp
2025-09-29 16:11:38 +02:00

354 lines
14 KiB
C++

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated April 5, 2025. Replaces all prior versions.
*
* Copyright (c) 2013-2025, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#include "SpineTrackEntry.h"
#include "SpineCommon.h"
void SpineTrackEntry::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_track_index"), &SpineTrackEntry::get_track_index);
ClassDB::bind_method(D_METHOD("get_animation"), &SpineTrackEntry::get_animation);
ClassDB::bind_method(D_METHOD("get_previous"), &SpineTrackEntry::get_previous);
ClassDB::bind_method(D_METHOD("get_loop"), &SpineTrackEntry::get_loop);
ClassDB::bind_method(D_METHOD("set_loop", "v"), &SpineTrackEntry::set_loop);
ClassDB::bind_method(D_METHOD("get_hold_previous"), &SpineTrackEntry::get_hold_previous);
ClassDB::bind_method(D_METHOD("set_hold_previous", "v"), &SpineTrackEntry::set_hold_previous);
ClassDB::bind_method(D_METHOD("get_reverse"), &SpineTrackEntry::get_reverse);
ClassDB::bind_method(D_METHOD("set_reverse", "v"), &SpineTrackEntry::set_reverse);
ClassDB::bind_method(D_METHOD("get_shortest_rotation"), &SpineTrackEntry::get_shortest_rotation);
ClassDB::bind_method(D_METHOD("set_shortest_rotation", "v"), &SpineTrackEntry::set_shortest_rotation);
ClassDB::bind_method(D_METHOD("get_delay"), &SpineTrackEntry::get_delay);
ClassDB::bind_method(D_METHOD("set_delay", "v"), &SpineTrackEntry::set_delay);
ClassDB::bind_method(D_METHOD("get_track_time"), &SpineTrackEntry::get_track_time);
ClassDB::bind_method(D_METHOD("set_track_time", "v"), &SpineTrackEntry::set_track_time);
ClassDB::bind_method(D_METHOD("get_track_end"), &SpineTrackEntry::get_track_end);
ClassDB::bind_method(D_METHOD("set_track_end", "v"), &SpineTrackEntry::set_track_end);
ClassDB::bind_method(D_METHOD("get_animation_start"), &SpineTrackEntry::get_animation_start);
ClassDB::bind_method(D_METHOD("set_animation_start", "v"), &SpineTrackEntry::set_animation_start);
ClassDB::bind_method(D_METHOD("get_animation_end"), &SpineTrackEntry::get_animation_end);
ClassDB::bind_method(D_METHOD("set_animation_end", "v"), &SpineTrackEntry::set_animation_end);
ClassDB::bind_method(D_METHOD("get_animation_last"), &SpineTrackEntry::get_animation_last);
ClassDB::bind_method(D_METHOD("set_animation_last", "v"), &SpineTrackEntry::set_animation_last);
ClassDB::bind_method(D_METHOD("get_animation_time"), &SpineTrackEntry::get_animation_time);
ClassDB::bind_method(D_METHOD("get_time_scale"), &SpineTrackEntry::get_time_scale);
ClassDB::bind_method(D_METHOD("set_time_scale", "v"), &SpineTrackEntry::set_time_scale);
ClassDB::bind_method(D_METHOD("get_alpha"), &SpineTrackEntry::get_alpha);
ClassDB::bind_method(D_METHOD("set_alpha", "v"), &SpineTrackEntry::set_alpha);
ClassDB::bind_method(D_METHOD("get_event_threshold"), &SpineTrackEntry::get_event_threshold);
ClassDB::bind_method(D_METHOD("set_event_threshold", "v"), &SpineTrackEntry::set_event_threshold);
ClassDB::bind_method(D_METHOD("get_mix_attachment_threshold"), &SpineTrackEntry::get_mix_attachment_threshold);
ClassDB::bind_method(D_METHOD("set_mix_attachment_threshold", "v"), &SpineTrackEntry::set_mix_attachment_threshold);
ClassDB::bind_method(D_METHOD("get_mix_draw_order_threshold"), &SpineTrackEntry::get_mix_draw_order_threshold);
ClassDB::bind_method(D_METHOD("set_mix_draw_order_threshold", "v"), &SpineTrackEntry::set_mix_draw_order_threshold);
ClassDB::bind_method(D_METHOD("get_alpha_attachment_threshold"), &SpineTrackEntry::get_alpha_attachment_threshold);
ClassDB::bind_method(D_METHOD("set_alpha_attachment_threshold", "v"), &SpineTrackEntry::set_alpha_attachment_threshold);
ClassDB::bind_method(D_METHOD("get_next"), &SpineTrackEntry::get_next);
ClassDB::bind_method(D_METHOD("is_complete"), &SpineTrackEntry::is_complete);
ClassDB::bind_method(D_METHOD("get_mix_time"), &SpineTrackEntry::get_mix_time);
ClassDB::bind_method(D_METHOD("set_mix_time", "v"), &SpineTrackEntry::set_mix_time);
ClassDB::bind_method(D_METHOD("get_mix_duration"), &SpineTrackEntry::get_mix_duration);
ClassDB::bind_method(D_METHOD("set_mix_duration", "v"), &SpineTrackEntry::set_mix_duration);
ClassDB::bind_method(D_METHOD("set_mix_duration_and_delay", "v", "delay"), &SpineTrackEntry::set_mix_duration_and_delay);
ClassDB::bind_method(D_METHOD("get_mix_blend"), &SpineTrackEntry::get_mix_blend);
ClassDB::bind_method(D_METHOD("set_mix_blend", "v"), &SpineTrackEntry::set_mix_blend);
ClassDB::bind_method(D_METHOD("get_mixing_from"), &SpineTrackEntry::get_mixing_from);
ClassDB::bind_method(D_METHOD("get_mixing_to"), &SpineTrackEntry::get_mixing_to);
ClassDB::bind_method(D_METHOD("reset_rotation_directions"), &SpineTrackEntry::reset_rotation_directions);
ClassDB::bind_method(D_METHOD("get_track_complete"), &SpineTrackEntry::get_track_complete);
ClassDB::bind_method(D_METHOD("was_applied"), &SpineTrackEntry::was_applied);
}
int SpineTrackEntry::get_track_index() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getTrackIndex();
}
Ref<SpineAnimation> SpineTrackEntry::get_animation() {
SPINE_CHECK(get_spine_object(), nullptr)
auto animation = &get_spine_object()->getAnimation();
Ref<SpineAnimation> animation_ref(memnew(SpineAnimation));
animation_ref->set_spine_object(*get_spine_owner()->get_skeleton_data_res(), animation);
return animation_ref;
}
Ref<SpineTrackEntry> SpineTrackEntry::get_previous() {
SPINE_CHECK(get_spine_object(), nullptr)
auto previous = get_spine_object()->getPrevious();
if (!previous) return nullptr;
Ref<SpineTrackEntry> previous_ref(memnew(SpineTrackEntry));
previous_ref->set_spine_object(get_spine_owner(), previous);
return previous_ref;
}
bool SpineTrackEntry::get_loop() {
SPINE_CHECK(get_spine_object(), false)
return get_spine_object()->getLoop();
}
void SpineTrackEntry::set_loop(bool v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setLoop(v);
}
bool SpineTrackEntry::get_hold_previous() {
SPINE_CHECK(get_spine_object(), false)
return get_spine_object()->getHoldPrevious();
}
void SpineTrackEntry::set_hold_previous(bool v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setHoldPrevious(v);
}
bool SpineTrackEntry::get_reverse() {
SPINE_CHECK(get_spine_object(), false)
return get_spine_object()->getReverse();
}
void SpineTrackEntry::set_reverse(bool v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setReverse(v);
}
bool SpineTrackEntry::get_shortest_rotation() {
SPINE_CHECK(get_spine_object(), false)
return get_spine_object()->getShortestRotation();
}
void SpineTrackEntry::set_shortest_rotation(bool v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setShortestRotation(v);
}
float SpineTrackEntry::get_delay() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getDelay();
}
void SpineTrackEntry::set_delay(float v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setDelay(v);
}
float SpineTrackEntry::get_track_time() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getTrackTime();
}
void SpineTrackEntry::set_track_time(float v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setTrackTime(v);
}
float SpineTrackEntry::get_track_end() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getTrackEnd();
}
void SpineTrackEntry::set_track_end(float v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setTrackEnd(v);
}
float SpineTrackEntry::get_animation_start() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getAnimationStart();
}
void SpineTrackEntry::set_animation_start(float v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setAnimationStart(v);
}
float SpineTrackEntry::get_animation_end() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getAnimationEnd();
}
void SpineTrackEntry::set_animation_end(float v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setAnimationEnd(v);
}
float SpineTrackEntry::get_animation_last() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getAnimationLast();
}
void SpineTrackEntry::set_animation_last(float v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setAnimationLast(v);
}
float SpineTrackEntry::get_animation_time() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getAnimationTime();
}
float SpineTrackEntry::get_time_scale() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getTimeScale();
}
void SpineTrackEntry::set_time_scale(float v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setTimeScale(v);
}
float SpineTrackEntry::get_alpha() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getAlpha();
}
void SpineTrackEntry::set_alpha(float v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setAlpha(v);
}
float SpineTrackEntry::get_event_threshold() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getEventThreshold();
}
void SpineTrackEntry::set_event_threshold(float v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setEventThreshold(v);
}
float SpineTrackEntry::get_mix_attachment_threshold() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getMixAttachmentThreshold();
}
void SpineTrackEntry::set_mix_attachment_threshold(float v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setMixAttachmentThreshold(v);
}
float SpineTrackEntry::get_mix_draw_order_threshold() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getMixDrawOrderThreshold();
}
void SpineTrackEntry::set_mix_draw_order_threshold(float v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setMixDrawOrderThreshold(v);
}
float SpineTrackEntry::get_alpha_attachment_threshold() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getAlphaAttachmentThreshold();
}
void SpineTrackEntry::set_alpha_attachment_threshold(float v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setAlphaAttachmentThreshold(v);
}
Ref<SpineTrackEntry> SpineTrackEntry::get_next() {
SPINE_CHECK(get_spine_object(), nullptr)
auto next = get_spine_object()->getNext();
if (!next) return nullptr;
Ref<SpineTrackEntry> next_ref(memnew(SpineTrackEntry));
next_ref->set_spine_object(get_spine_owner(), next);
return next_ref;
}
bool SpineTrackEntry::is_complete() {
SPINE_CHECK(get_spine_object(), false)
return get_spine_object()->isComplete();
}
float SpineTrackEntry::get_mix_time() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getMixTime();
}
void SpineTrackEntry::set_mix_time(float v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setMixTime(v);
}
float SpineTrackEntry::get_mix_duration() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getMixDuration();
}
void SpineTrackEntry::set_mix_duration(float v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setMixDuration(v);
}
void SpineTrackEntry::set_mix_duration_and_delay(float v, float delay) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setMixDuration(v, delay);
}
SpineConstant::MixBlend SpineTrackEntry::get_mix_blend() {
SPINE_CHECK(get_spine_object(), SpineConstant::MixBlend_Setup)
return (SpineConstant::MixBlend) get_spine_object()->getMixBlend();
}
void SpineTrackEntry::set_mix_blend(SpineConstant::MixBlend v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setMixBlend((spine::MixBlend) v);
}
Ref<SpineTrackEntry> SpineTrackEntry::get_mixing_from() {
SPINE_CHECK(get_spine_object(), nullptr)
auto mixing_from = get_spine_object()->getMixingFrom();
if (!mixing_from) return nullptr;
Ref<SpineTrackEntry> mixing_from_ref(memnew(SpineTrackEntry));
mixing_from_ref->set_spine_object(get_spine_owner(), mixing_from);
return mixing_from_ref;
}
Ref<SpineTrackEntry> SpineTrackEntry::get_mixing_to() {
SPINE_CHECK(get_spine_object(), nullptr)
auto mixing_to = get_spine_object()->getMixingTo();
if (!mixing_to) return nullptr;
Ref<SpineTrackEntry> mixing_to_ref(memnew(SpineTrackEntry));
mixing_to_ref->set_spine_object(get_spine_owner(), mixing_to);
return mixing_to_ref;
}
void SpineTrackEntry::reset_rotation_directions() {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->resetRotationDirections();
}
float SpineTrackEntry::get_track_complete() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getTrackComplete();
}
bool SpineTrackEntry::was_applied() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->wasApplied();
}